So the first western Beta Preview Weekend of TERA has come and gone. Our own Hillary "Pokket" Nicole streamed a great deal of her playtime last night (and sick no less!). You can see a highlight from that session HERE.
I've played the game myself at a few shows, but those are always during very tightly controlled press demos where we're playing within the confines of a dungeon and not out in the game world proper. This past weekend was largely the first time a lot of us got to see what the real game will play like, and franky... I'm a little suprised and then not.
I love the look of this game, and from my short amounts of time with it, I love the combat as well. It plays wonderfully with both a mouse and KB or an Xbox Controller. I'm not keen on the Asian-influenced art, but I can get over that if the game's able to grab a hold of me with its systems. That's where this beta weekend and all of the streams left me hanging.
Because while we got to see players play up to level 22, fight BAMs (Big-Ass Monsters) and test out crafting... we didn't get to see much in the way of PVP, the political system, or dungeons and raids. We saw some very standard questing, a lot of "collect this, kill that", and static towns with NPCs galore. In short, aside from beautiful visuals and fantastic looking combat... there doesn't seem to be much new here.
But then, we've not really seen the politics and how they impact players, and we haven't seen the supposedly ambitious server vs. server PVP either. I'm reserving judgment until I get in to play, or trying to. But in the year of games that try to be different and unique butterflies (TSW, GW2) is TERA going to wind up feeling a little dated?
But damn is that combat looking sexy.
What say you all? Did you play this weekend, and if so what are your thoughts?