So a few weeks back I wrote about the 40K MMO and how hopeful I was. Now it seems that THQ will be showing the game at E3 this year.
We got in touch with THQ and are very excited to check out the game at the show. Still that is a long way off. So what do we do until then?
Well, I continue painting my Khorne minis and have mmy zerker and terminator squads done. Now its time for regular Chaos marines, then on to the big stuff. Rhinos, a defiler, yes even a land raider. Sorry but the Terminators and Lord have to get across the board somehow.
What I find in my army building phase is how truly rich the 40K universe can be. A 40K MMO that is limited by two factions would be a huge let down. This takes me back to the Warhammer Fantasy MMO by Mythic. While there were definitely great parts to the game, some of the lore decisions were really a bummer. Having only one chaos god in the game was the biggest let down. Tzeentch is cool and all, but my favorites have always been Nurgle and Khorne, and I had a game where I could only see their deamons wandering around, I could never serve them. Frustrating to say the least.
The other big issue with the Fantasy game was only having two factions. The game had good character options for each of the races, but only fighting against one side all the time got old quickly. From the company that gave us DAOC, you would think a multiple faction system would be a given, sadly it was not.
I stil play W.A.R. because I love my orc choppa. However, these two major points in lore are things that I felt took away from the full Warhammer experience. 40k has the opportunity to change this idea by adding multiple factions with multiple agendas. Perhaps certain battle grounds or instance fights you can have different allies, but then back in the real larger game you are bitter enemies.
Just some food for thought, I for one am looking very forward to E3 now. Rest assured we'll do our best to give you all the coverage and interviews on the game that we can.
For now it is back to painting.