In this week's Community Spotlight, we focus on the thread, "I kinda want a console MMO. Am I the only one?" by blognorg.
I'm actually looking forward to FFXIV for that reason. Part of me really wants an MMO that I can just kick back with a controller and play. Yeah, I know all the advantages of a mouse and keyboard, but I don't think too much would have to be sacrificed for a game which fully supports a controller. GW2 is pretty close to that, with the prompt for talking to NPCs and picking stuff up when you get near them, not to mention the tab-targeting. There would still be the issue of typing, but there are some options for that. Native voice in games is something that is getting talked about more and more, or there could just be a more intuitive interface for typing on a controller. Steam did something to that effect with its Big Picture mode. I'm not saying that all games should adapt for a controller; I'm just saying that I think I could really get into one that's designed with a controller in mind. Anyone else feel the same?
Read on for some highlights from the community's responses!
KhinRunite confirms that blognorg isn't alone:
You're not alone. I don't always want to be in front of my monitor when playing games. I actually prefer the bigger screen while I'm on the couch. AT first I tried using wireless keyboard and mouse, but it's still not enough. I wanted a gamepad.
DCUO has native gamepad support, thankfully. I enjoyed it for a brief time and found playing MMO very possible, with the only limitation being difficult to chat with. Thankfully I have my wireless keyboard.
Using XPadder, you can map your keyboard towards your gamepad. As long as it makes sense in the design of a game, it will work wonders. I already have Mass Effect and Guild Wars 2 on this setup. Together with Steam's Big Picture mode I don't feel the need to buy a console anymore. That is until "The Last of Us" and "Beyond: Two Souls" come out. :P
itbewilly raises some interesting points:
DCUO is on PS3 also.
I think most people deny the potential in a Console MMO because they know if a company makes a decent attempt it could open a flood gate to other devs going that route. This whole idea that "console gaming is why pc games are easy now" is a joke.
I've said since it closed down if Everquest Online Adventures was ever upgraded to todays tech it would easily pull the same or more numbers then some of the top sub based MMO's out right now for pc. It was popular enough and lasted over 10 years and it was on the old ass Playstation 2. Imagine that type of game on a console like xbox or ps3 with pontentially millions of monthly users. It was still my favorite MMO ever and the experiences i had in EQOA havent been topped by any other game since. The first time you had to run a significant ammount of time to get to the next town. First time i played a game where it was as fun socially as it was game play wise. You could spend hours just crafting and chatting in Freeport.
The only negative to console mmo's are the life span of consoles. If they made consoles backwards compatible it wouldnt be an issue but i think at least in Sony's case you could no longer player older ps2/ps1 games on ps3's. At least last i tried i couldnt.
There is a shit ton of money to be made in the console market. Just look how much Call of Duty and Battlefield series pull on map packs alone. I have been waiting for a decent mmo for years. The FF Online for ps2 was good also but it never grabbed me like EQOA and to be honest i only bought it for the HDD it came with that was supposed to be a big deal for ps2 that was never even used really.
I think it's safe to say gordiflu isn't a fan of the idea:
Consoles have been hindering and slowing down technology progress in computer games already for a few years. They are also partially responsible for many computer games getting dumber, easier and shorter. Specially shorter.
MMOs have also been getting dumber easier and shorter as an indirect result of this mindset change in gamers and developers. Console MMOs will only accelerate the process, with newer MMOs beeing limited by console's inferior hardware.
I actually wish all console gaming failed big time, so we could have superior PC games. Unfortunately I am aware this won't happen. Beta was superior to VHS. Minidisk was superior to CD. You get the idea, don't you.
The console audience is simply different from the PC audience and you're not likely to be able to create or support as complex an experience on consoles as you'd be able to on PC. Itbewilly raised probably one of the most important points, and that is the fact console lifespans could potentially limit the lifespan of the MMOs in question. Sure, FFXI is now on the XBOX 360, but who's to say this would be the norm?
Mostly, I'm just not much of a console fan anymore. Odds are if it's a good experience on the console I can get an even better experience on the PC.
What do you think? Share your thoughts with us below!