This is more or less a reply to the editorial "Beyond the MMORPG - Neverwinter Nights: What's in it for MMOs?"
http://www.mmorpg.com/showFeature.cfm/loadFeature/1523
It is a very interesting article that caught my eye. It really describes how Neverwinter Nights (NWN) and experience from that game can help to improve MMO's of today.
What I want to reply with..instead of just saying what NWN can do for MMO's is to actually say that "Go ahead and play NWN as an MMO on its own!".
I think many are not gripping the potential of this graphic simulation of Pen and Paper roleplaying.
Maybe it is old but it doesn't stop thousands of people to stay online and play on the many online servers. Where every server is a small MMO in its own right.
And guess what...they're all free!
You don't like any of the hundreds of servers avaliable? - Build your own!
The possibilites are endless.
There are really no other games that can compete with this:
"Online gaming worlds using a stable and good looking platform that helps player interaction and is the only game that allows for Pen and Paper like roleplaying as well as giving you the possibility to build your own world."
No other MMO has this. Theese features that I mentioned. That is why I am still playing this game.

I had a lot of fun in NwN 1 role playing servers, i left it cause the community was too small and most times i found nobody .
Later i moved to NwN 2 but it wasn´t the same and i didnt want to spend my money on the expansions.
Good times, great quality and B2P.
I try to continue with that spirit in other mmorpgs, i roleplayed with my guild in GW and RoM.
Nice article
Tue Apr 20 2010 12:35PM ReportNWN1 was great. I played it for a couple of years before moving to WoW. User-made content FTW!
Thu Apr 29 2010 6:26AM ReportI have, in the past, suggested that aspiring MMO designers/developers (the folks who come to the forum and ask, "How can I make an MMO like WoW by myself with no money?") that they could get plenty of design practice creating NWN mods. I stand by that. If you can't make an interesting NWN mod, how in the world do you intend to build a whole world?
Tue Jun 22 2010 6:50PM ReportThanks for your post LadyAlibi. However....I just want to point out...that building a "module" actually is building a world right there.
Tue Jun 29 2010 3:12AM ReportYou can also post comments in the forum: In this thread:
http://www.mmorpg.com/discussion2.cfm/thread/275584
Just remember to mention that you are commenting on this blog entry.
Fri Jul 30 2010 5:17AM ReportMMORPG.com writes:
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