This is more or less a reply to the editorial "Beyond the MMORPG - Neverwinter Nights: What's in it for MMOs?"
It is a very interesting article that caught my eye. It really describes how Neverwinter Nights (NWN) and experience from that game can help to improve MMO's of today.
What I want to reply with..instead of just saying what NWN can do for MMO's is to actually say that "Go ahead and play NWN as an MMO on its own!".
I think many are not gripping the potential of this graphic simulation of Pen and Paper roleplaying.
Maybe it is old but it doesn't stop thousands of people to stay online and play on the many online servers. Where every server is a small MMO in its own right.
And guess what...they're all free!
You don't like any of the hundreds of servers avaliable? - Build your own!
The possibilites are endless.
There are really no other games that can compete with this:
"Online gaming worlds using a stable and good looking platform that helps player interaction and is the only game that allows for Pen and Paper like roleplaying as well as giving you the possibility to build your own world."
No other MMO has this. Theese features that I mentioned. That is why I am still playing this game.