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Quality MMORPG

A Developer's Reference

Author: sempiternal

DayZ Epoch Brings Sandbox MMO features to Militarized Zombie Apocalypse

Posted by sempiternal Monday April 14 2014 at 7:38AM
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Lately I've been playing DayZ Epoch a lot, and it has got me ignoring my MMO subscriptions. Last week I posted about DayZ Epoch, but I didn't really explain what it is (resulting in an ignorant mod moving the post to the DayZ forum).

So, first of all, DayZ Epoch is not DayZ! They are two very different games overall. While DayZ is pretty much a survival shooter, DayZ Epoch is like a sandbox MMO, with features like crafting from parts and raw materials, npc traders, custom building construction, mining, hunting, dog taming, harvesting, and vehicle repair, customization, and ownership.

Best of all, you can play this game for only $6 total with no subscription! DayZ Epoch is a free mod that runs on the military simulator ARMA 2 Combined Operations, which is on sale right now for only $6.23 directly from the publisher here:

https://store.bistudio.com/arma2-combined-operations-steam-version

Even though I've never really played ARMA 2 (I intend to now after enjoying DayZ Epoch) you are actually getting two games in one, the actual ARMA 2 military game and the DayZ Epoch virtual world. Of course, there are many other game mods available like the original DayZ game, but I was not as impressed with that, and have not tried any others yet. Since Epoch alone has over 2,000 servers at this time, I'm guessing it's one of the most popular mods available too.

Now, the heart of DayZ Epoch is really the custom building construction. You can build or modify anything anywhere, except for a few small protected npc trader camps. You can actually modify or improve even existing game buildings and towns, adding additional buildings, rooms, floors, and modifications on to them or you can build your very own custom base from scratch anywhere on the map. This is a feature that I have rarely seen in even the most ambitious of MMOs. Often building construction in MMOs is cookie-cutter with a limited number of pre-built buildings you can place, very limited construction locations, and they certainly never allow players to modify existing game structures. DayZ Epoch breaks all those standard MMO limitations and really opens up the world to player customization.

The ability to build bases allows players to seek protection, store their items, and have a place to call home. This completely changes the dynamic of the original DayZ shooter game. Vehicles can also be purchased and locked with a key in DayZ Epoch and are not only used for transportation but are a secondary form of storage.

 

Cinder Wall w/ Door

List with images of building parts included in the modular building system:

http://epochmod.com/wiki/index.php?title=Modular_Building_System

Lumber

Craftable items which can also be used to customize your base:

http://epochmod.com/wiki/index.php?title=Crafting_System

 

Here's a video I found the other day that does a pretty good job at giving you a glimpse of someone cautiously starting off new on a DayZ Epoch server and beginning custom construction on an existing game building to turn it into their own lockable base:

Episode 14: If You Build It, They Will Come!

http://youtu.be/gLsfzQAxSA4

 

Here is a another video that has a time lapse construction of a simple wood base from scratch, from chopping down trees to finish:

http://youtu.be/K1UHJfbSbYE

 

To make installing and updating DayZ Epoch easy, download the official Play withSIX launcher here:

http://play.withsix.com/

I also tried the DayZ Commander launcher in the beginning, but ultimately found the SIX launcher to be better supported and more advanced.

 

Note: I am not affiliated with the producers of ARMA 2, Epoch Mod, or Play withSIX in any way whatsoever. I don't even know the names of any of them. I'm just a player that discovered great value in this game and am excited to share it with others.

Iczer writes: I've played epoch for a few months strait and I have to agree its the one mod that kept me coming back over and over but it takes a good server community and fair / honest admins to pull it off. Tue Apr 15 2014 8:22AM Report
sempiternal writes: Yep, the most critical step is choosing a good server. Of course that depends upon what you are looking for too, with various different maps and custom mods. Wed Apr 16 2014 6:32AM Report

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