I was a devoted APB fan back last year when it was still being developed and ran under Realtime Worlds. It was an unique game with a very complex and innovative combination of systems all rolled into one, the sheer amount of ambition expressed in APB garnered a high level of respect from me personally, enough to overlook many of the glaring problems with design and implementation.
Now that the studio and intellectual property has been acquired by Gamersfirst, and restructured as Reloaded Productions, what was the overall influence on the game? Let's start at the top level:
Game is once again operational
Easy accessibility with free client and account
Drastically smaller development team, this means slower updates, slower fixes
Quality control of player base is lower due to easier accessibility
Free to play, cash shop model
What do you think the pros and cons between the old Realtime Worlds team and new Reloaded Productions team are?