As the late George Carlin says, “I have the right to my opinion, and my opinion is that you have no right to your opinion.”
Anyone familiar with internet gaming boards ever since their inception will have no doubt seen and felt the ego volcanos erupt into filthy explosions of angst and self righteousness. George could not have pinpointed the root of such meaningless and directionless arguments any better.
Play what you like, and let others play what they like. Debate and criticism is healthy, but not when done by people that have nothing to offer beyond their personal opinions. Let’s say my imaginary friends Tom and Jeff were arguing about WoW and War and which game they should buy together. Tom claims “Well WoW has much better PvE content, so it’s better” to which Jeff replies “No, War has much better PvE content.” Neither of the two considered what the others’ needs and standards are; what justifies better PvE? Does it have more monster varieties? More dungeons? More complex encounters? How do the two players weigh each factor in determining PvE quality? Tom might love boss encounters that take dedication and time, but Jeff might only have 30 minutes to play. They will not determine the quality of PvE by the same standard. Who is wrong?… the answer is it doesn’t matter; Tom might stand on the side of the mass majority, but that doesn’t mean anything for Jeff if his playstyle is not that of the majority.
There is no definitive ranking when it comes to personal enjoyment of a game, don’t correlate magazine and website ratings with how much you would enjoy it. Hello Kitty Adventure Island might get rated into the abyss on HardCoreGamer magazine, that means absolutely nothing to the little girls playing and enjoying it. Take "rankings" as what they really are, opinions of writer(s). I encourage everyone to try every game and make up their own opinions. Since the majority of MMOs now have free trials, it is truly silly to base your judgement on what other people say, or videos and screenshots. Videos and screenshots only show you a snapshot of an experience that is supposed to last months and years. It is incredibly easy to find 5 minutes of epic, heartpounding action and 5 minutes of dreary boredom within the same game.
That’s just my opinion, and as George says, you have the right to opinion that I have no right to it.
Something reminded me, I always see people in game discussions that confuse a game's "graphics" with its "art style". Games can have great graphics but uninspired art style, or very poor graphics with a creative and unique art style. They're different parts of the same beast.
I really want to do a bit of research and write about that topic in the future.