Been playing The Old Republic lately, and I find myself strangely attached to the side missions in SWTOR.
In any other MMO, side-quests that become irrelevant as I level up, gets abandoned almost instantly. As I hesitated my mouse over the “abandon mission” button in SWTOR, I pondered what it is about the game that makes me reluctant to throw away these inconsequential missions.
The only thing that comes to mind is the voice-overs involved in even the most irrelevant of NPCs. The simple detail of the NPC “vocally asking” me for help, strikes a small but noticeable note in my head that - Hey, this NPC is a character, a character with a purpose and goal and not a blank-faced mannequin that demands 10 dead rats (or space rats, in the case of SWTOR) That if I abandoned his mission, this virtual mash of polygons and textures and vocal acting would somehow BE IN TROUBLE OR SOMETHING.