In 2007, I subscribed to EQ2, EQ1 (twice!), and Lineage 2. I ran through the LoTRO trial.
EverQuest 2 is a good game in many ways. I like playing it. It falls down in the same way that LoTRO seems to fail for me-- it's just not compelling enough. When I pick up a novel, I want it to be a pageturner. I want the same thing from my MMORPGs. I want to log in excited to see what happens next to my character. Lately, a lot of games make me feel like I am working my way through a To-Do list of quests. It's not so much about what's happening to my character and more about how many more orc ears I need to collect. I realize that the heavy emphasis on questing is a good feature for a lot of people, but to me, it takes all the adventure out of the adventuring. I end up logging in to finish three more quests, not to see what kind of trouble I can get into. Where's the fun in that? (I am sure there's a ton of fun in that for other people, but for me, not so much.)
I played EverQuest 1 at the beginning of the year and again in October. There's still a lot to do in Norrath. Even if you started at The Serpent's Spine and did only new content since then, you'd have plenty to keep you busy. After years of playing shadow knights, I enjoyed my October experiment as a wizard. I think one of the things that EQ1 does right is that every class has a specific feel to it that gives the game a different feel when you switch classes. And, for better or worse, in terms of advancing your character, it's a grinding game more than a questing game (even with the staggering number of available quests), so you don't have to follow the same path of advancement when you start a new character. This gives it better replayability for me (as I am easily bored when I find myself repeating quests). Nonetheless, I'm moving on for good now. After playing other games, the pacing of EQ fights is too slow, and having been at the high end of the game once upon a time, I can't help but feel that the climb from being a level 1 newb to a level 80 badass is too steep for a really casual and time-challenged player like me, even with hotzones, corpse summoning, out-of-combat regen bonuses and possibly vet rewards. In fact, the climb from a weak-to-mediocre level 73 to level 80 badass looks too steep for me.
I liked Lineage 2. I realize that it is a game that's all about the high end and the sieges or whatever, but I had fun just purely working on my character in my corner of the world. It was a back-to-basics experience for me. While I know the climb to the top is just as steep (or steeper!) than EQ1, I didn't feel the hardship of that. I only know that I am further along one day than I was the last, and that's good enough for me. I got PKed twice during my 2 months playing and I enjoyed that too, strangely enough. I have recently reinstalled it, but my husband asked me not to subscribe, so the icon is sitting there on my desktop, looking all lonely and forlorn...
(Ok, it isn't all that lonely. It's nestled in comfortably between Age of Empires 2 and Fable. The former is still our LAN game of choice and the latter is something my son brought when he moved out here. I've been playing Fable a lot over the last couple of days. But that L2 icon keeps calling me. It wants me to join the PvP party.)
I played way too many free games in 2007. (I'll try not to do that in 2008. Really! I mean it.)
I played Archlord briefly. It made me decide that I really wanted to play Lineage 2. As free Asian-style games go, it is probably one of the better ones, if you don't like the cute anime look.
Of the Asian crop, the only one that really stands out for me at all was Fiesta Online (the Outspark version), with the combination of Kingdom Quests and titles to get. Kingdom Quests are scheduled, timed instances. They can be hard to get into, but I thought they were fun when I did get into them. The ability to press a couple of keys to hide all other players was a nice feature in highly congested areas. There were some annoying things too-- spamming in the local ("say") channel by goldsellers (conveniently, an annoyance that disappears when you hide other players) and some community problems like inappropriate conversation in broadcast channels (some really racist and sexist things being said-- a profanity filter can't filter out sheer obnoxiousness). Who was the genius with the brilliant idea to reward a title for talking continously in broadcast channels?! Overall, just being a game that I played for more than 20 minutes and actually remember playing puts it above some of the other games I played.
My younger kids (in the 10 year old range) loved NosTale. It's cute. They liked taming new pets and running through the missions constantly. The community didn't seem as obnoxious as they get in free games, but it didn't really matter, since my kids basically played it as if it were single player. They don't read chat or talk to people.
I downloaded and played Shadow of Legend before the open beta started just a couple of weeks ago. It seemed, in the few minutes I had to play it, as old school as I had guessed from looking at screenshots. Unfortunately, open beta required a fresh download and install, and I haven't gotten it downloaded again to explore it more thoroughly. (Dear Game Companies: When moving between stages of beta and from beta to release, please let the launcher do the updating, rather than making us download again, k? thx.) I thought downloading the torrent would be faster than the direct download, but either way, I am getting download speeds I haven't seen since dial-up. I'd blame my DSL if I hadn't downloaded files at acceptable speeds with it just before this...ANYWAY.... Back to the year in review!
Outside of the Asian games, I also played Shadowbane for a while. Despite the frequent complaints of many who have tried it, I don't think the controls are all that hard to master (no harder than FFXI, IMO), but I didn't really meet anyone or get a chance to talk to anyone, and that was what ultimately drove me away. For a free game, it's not half bad, and it is a good alternative to some of the other junk out there, especially among low system requirement games. I think it would even be fun in a guild situation.
In 2008, I am looking forward to finally getting a less ancient computer. I have a cautious interest in Warhammer Online and Aion. I am not personally interested in Age of Conan, but as a spectator of the whole field of MMORPGs, I am interested to see how it fares in the market. Whether new launches fly or flop, I am hoping to have a year that's more about the quality of my game time rather than the quantity of games that cross my harddrive.
I should give Anarchy Online a go. I haven't played that game in ages (since back before it had expansions). I will have to put that one on my list for 2008. It was good enough to pay for before. I can still play the base game for free, right? I'll have to take it out for a spin. It can be my "waiting for other games" game.
((EDIT: Sheesh... I don't think I am quite done fixing typos and mistakes in this one yet. My brain is STILL fried from the Christmas we had. Let's see... 300 mile drive each way. My mom fighting with my brothers the whole time we were there. My husband's 86 year old grandmother falling down the stairs. Moving my son from there to here... Oh, yeah, it was one for the books.))
