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semi-coherent ramblings

I'm searching for an MMO that I can lose myself in...

Author: mmonooblet

Ghosts of Ascalon (Guild Wars 2) A very short review, of sorts

Posted by mmonooblet Monday September 13 2010 at 7:41PM
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In an attempt to find out a little bit more about what Guild Wars 2 has to offer, I decided to spend a little time reading Ghosts of Ascalon, the recently released original novel based upon the yet-to-be released game.  My impressions of the book itself are far less enthusiastic than my current hopes for the game.

The book is certainly no masterpiece of literature.  Even as far as fantasy novels go, there are plenty of better books out there.  I'm a big fan of Robert Jordon and Orson Scott Card, so I acknowledge that my standards are set kind of high.  For anyone who is not remotely interested in playing the game, just go ahead and skip the book.

Ultimately, it's an average tale about your average mmo quest.  You can tell that it was written by gamers.  More specifically, by game creators.  These two guys will never be considered "great" authors.  If you just look at this book as promotional material for the game, however, it certainly hit it's mark.  It give you a lot of history and background into the overall story and the various conflicts between races.  It highlights the classes that have been announced, and offers some insight into what we might see in the four classes that have yet to be named.  It also hints at the many possibilites in store for us with the Dynamic Events system that really makes this MMO stand out.

Overall, reading the book has ensured that I will, barring some horrendous experience in beta, be pre-ordering this game.

Hathi writes:

How can you tell it was written by gamers? Did it lack character development? Was it all action? I am interested in writing and am looking to avoid pitfalls

Tue Sep 14 2010 8:41AM Report
trnd7 writes:

-> These two guys will never be considered "great" authors.

Are you joking? This sentence alone makes your review uterly inappropriate, whatever the literature credentials you claim.

Jeff Grubb was one of the Dragonlance and Forgotten Realms credentials, and a pilar of many D&D works at TSR.

And Matt Forbeck has a website that speaks for itself.

Tue Sep 14 2010 8:45AM Report
Whyspre writes:

Interesting - from a writing perspective, I share the question "what defines a gamer-written novel". One can only imagine that it would be limited character developement and lots of action...

What is really "funny" is the hunger for this game! LOL - it comes down to reading the back lore in an effort to fill the void. hmm, mebbe I will read the back lore too. GW is showing it's age in a lot of ways but still one of the best MMOs around.



Wed Sep 15 2010 8:26AM Report writes:
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