Hey everybody,
Today i'll be blogging about Quests in my upcomming MMORPG Raid. Each city/town will consist of a minimum of 5 quests, Two Type I, Two Type II, and one Type III. See chart below. Though they have a minumum of 5 doesn't mean there won't be more in larger scale cities.
This is the basic chart on Quests:
Type I- Reward: Money, Small Items, Small Payback. EXP: 5-20
- Bring resources (iron to smith, etc.) to shopkeeper
- Deliver message/item
- Fight small monsters (in basement, attic, house, etc.)
Type II- Reward: Money, Strong Items, Medium Payback. EXP: 20-35
- Rescue someone
- Fight large monster (outside of town- in cave, forest, etc.)
- Find lost item
Type III- Reward: Important Items. EXP: 35-50
- Fight evil villain
- Rescue several people
Quests Indicaters(!) can be found above a NPC(Non-Player Character). See the example below:

MMORPG.com writes:
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