Free content in a MMOG? That is a false statement in my opinion. We pay a monthly fee (for the most part) for every single MMOG we play. That is why devs prepare that content for us, because we are paying a monthly fee. If we were not paying a monthly fee, you could forget about patches and updates all together. Even a system like LOTRO lifetime sub could not provide the money needed for patches and content.
Yes it looks free, but in the end, it is not. It is content we get because there is a fee attached to playing the game.

I totally agree.
Tue Aug 21 2007 11:29PMIt's good to pay for things thant we ready to pay. More motivation for us, more money to developers to develop new things!
Wed Aug 22 2007 3:46AMrofl, we dont pay a monthly fee for every single MMOG we play, only for the ones that require a really big amount of hype and commercials. That's what you're paying for. I know enough free games that have dev's that are paid really lousy yet still they've been patching for a decade now...
Wed Aug 22 2007 4:26AMThanks for the comments guys! And Boodram, any examples? Thanks!
Wed Aug 22 2007 10:29AMI think Boodram is thinking of games like Runescape and most Asian FTP but they all have an Item Shop that uses RMT so thats how they stay free. Archlord is a recent example. I think if Auto Assault had some kind of Item Shop maybe it would still be around.
Tue Aug 28 2007 2:36AMMMORPG.com writes:
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