That's how I feel about forced grouping.
Sometimes I like playing with you. Sometimes you're ok. Sometimes you fit right in and it's convenient. Sometimes I'm just in the mood.
Other times, you're just too much of a hassle. I'm in a hurry, and I don't have time to deal with you. I like the challenge of doing things alone.
Sometimes when I go climbing, I do it as a group. We're tethered together, and if one goes, we all go. It can't be done alone.
Other times, it's just me and the rock. Oh, there are other people there, we parked near each other, and might have enjoyed a chat on the way up, but when I'm at the base looking up, there's nobody else.
The best part of it this? It's all on the same mountain. We don't have to have one mountain for groups, and one for solo players. Everyone gets to do it how they want. And, amazing is it will seem to some of you, people actually CHOOSE to group up when they're not forced to.

Climbing a mountian in a group vs solo is not a fair comparision to group/solo in a game.
What grouping is, is teaming up to do something that can not be done alone.
Sat Sep 26 2009 5:29PM ReportI wish that a game would figure how to balance this properly. Guild Wars added NPC party members, and now a new player can't get a group at all if they want to. Everybody solos.
Sat Sep 26 2009 6:03PM ReportMMORPG.com writes:
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