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My 2 Copper's Worth

Well we're on a website dedicated to MMO's so I'll give you one guess as to what I'll write about. And no it's not mustard.

Author: ivan50265

Is Shadowbane Shutting Down a Sign of Things to Come?

Posted by ivan50265 Monday April 20 2009 at 11:28PM
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   So I'm sure we all know Shadowbane will be shutting down on May 1 of this year to the shock of many of us, but I have to ask myself should we be shocked?  Let's be honest with ourselves although it is sad to see a classic MMO go is it not the natural evolution of the genre?  Much like every other industry  the rule of the new replacing the old is pretty much the standard.  Now I am not going to sit here and conjecture on the why's and how's of the end of Shadowbane I do however want to talk about if this is a trend we will start seeing with some new MMO's launching soon. So let's take look at some older games whose futures may be in question with the release of newer MMO's of the same genre.

 

 

 

   With Champion's Online in beta there are already whispers of drops in the server populations of this classic MMO.  This makes me wonder what will happen when we see the release of Champion's Online, The DC Universe Online, and then a little further down the road the possible release of the Marvel Universe Online.  I have to ask is there enough room for 4 super hero MMO's? And  if there's not I have a feeling this classic MMO will see its end.

 

 

   Star Wars Galaxies has a very interesting history to say the least.  From the alienation of its player base during the whole NHE debacle and then attempting to repair the bridge with plans to retunr some servers to the pre-NGE version the last thing this game needs is a competitor with the same name.  Let alone a competitor whose developer is the one that made probably the most popular games in the Star Wars franchise.  I have read an article or two that argues ther is room for both games and I would agree if one of these games didn;t have such a shady history with its player base.  If TOR is half the game it is touted to be I have a feeling SWG's days may be numbered.

 

 

   Now this one is my biggest stretch but follow me on this one and you may see my point.  AC's biggest claim to fame is thier skill based system and unforgiving PvP.  Now here comes Darkfall boasting many of the same features with somewhat updated graphics and the heir of political intrigue. Now I know Darkfall started off on a bad foot and has yet to discover if there's a good one on the other side, but eventually they will launch American servers and while this may not be the demise of AC if Darkfall can show there is still a market for this type of MMO a developer wil take notice and make a more up to date version that could possibly blow them both up.

  But in the end who the hell really knows.  The second we think the genre is getting too crowded is the day we see a whole new population of player show uo and start playing.  While I do not like seeing the older games close down shop I do understand that it is inevitable that they may be replaced by newer versions of their predecessors. But again who knows EQ is 10 years old and still going and UO the founding father of the modern day genre although quiet is still kicking as well.  Maybe one day we'll be blogging about how amazing it is that a game has kept running for 20 years but then again that 10 year away.  

 

That's all I've got. 

Until Next Time

Ivan 

fansede writes:

 All is not lost. Lots of games older than these still have staying power. Runescape, Everquest , Dark Age of Camelot come to mind. The key is ..why do they have the staying power?

Runescape is free to play and has a foundation of players that keep it afloat. Everquest is much like the that too though it is not free to play. However, subscription models like Station Pass and a card game like Legends of Norrath which offer in game rewards help provide some support.

Dark Age of Camelot being the first to RvR brought PvP teamwork to the forefront and I think that is what is keeping it alive. Although EA in your corner isn't a bad thing when it comes to finances.

Shadowbane, IMHO, suffered what many free for all PvP suffers. Lack of Sheep. Only so many players want to deal with ganks, loot theft and assasinations. If you aren't well connected in a guild, your gaming experience will only go so far. Sure, if you are a veteran gamer who has the time to delve into the intricacies and politics of a PvP game you will reap the fruits of this harvest. Unfortunately, as we see here, there are not enough of these players out there.

Tue Apr 21 2009 9:08AM Report
Silverfoot writes:

Actually UO's 20th will be 8 years away come Sept.

Tue Apr 21 2009 9:57AM Report
Soara writes:

Adding on to the answer above me, Runescape is a free-to-play Java app, and it is Jagex's priority as an easy, fun that can be super super fun as an MMORPG. Especially as a Java app, its probably one of the best MMOs ever. Honestly I would rather be playing it that WoW.

Anyway, City of Heroes i think will end up a lot like Anarchy Online, where there are still resources being put into and money somehow being put in there.

Star Wars Galaxies I don't believe one bit will shut down, because as far as I know it has a lot more subscribers than many near-dead SOE MMOs. In addition...its SOE...many games and lots of upkeep money!

 

Wed May 13 2009 12:49AM Report

MMORPG.com writes:
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