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Dynamic World MMORPG Simulation
We are currently testing the possibilities for creating a full fledged Dynamic World MMORPG. The simulation uses a relatively simple program that fosters some basic player interaction on top of a natural economy.

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About the Simulation

Posted by ironore Wednesday May 21 2008 at 1:28PM
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    The goal of this simulation is to experiment with the development of a dynamic world heavily influenced by player actions and interactions both with each other and within the game world.  These actions are hoped to combine over time to result in many complex and interesting scenarios.  The program is based on some of the basic principles of my MMO design and the current phase aims to test and balance some of the systems that facilitate having a dynamic world.

    To interact with the simulation, participants will receive an interface file with updated information on the state of the game world.  They will then enter inputs and commands to be sent back for calculation in the next update.  Along with use of the interface, participants are encouraged to communicate and interact with the use of mmorpg.com blog spaces which are listed in the Simulation Participants section of this main blog.

    Potential participants, please keep in mind that this IS a test, NOT a full-fledged game or even a beta in any sense that the word has come to imply.  The action may be very slow to develop, it may be difficult to get a feel for how things work.  This is by no means a polished, user-friendly finished product.  Bugs may be rampant, errors and crashes are expected to occur and, despite back-up precautions, we may have to start from scratch at any time, loosing all previous accomplishments.  Participants are expected to take all of this in stride, and simply focus on the dynamic interactions as they come, and invariably go.

    For those interested in participating, please browse the participant blogs and get a feel for where you might begin and what goals you might set for yourself.  Review the information in the Getting Started section of this blog and follow the instructions there carefully.

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