Andrew last night continued using the tech demo he debut earlier with hundreds of players in one area. This time he added fire on each sword and lightning on the weapons of the other toons. And for good measure also some pillars of fire. The frame rates continues to impress me even though he is adding more, which proves this can be done.
A lot of interesting information about development of the engine, overall tech design, and tech Q &A, as well as an engine demo featuring 500 models and particle effects can be viewed here:
Part I - 10:58Part II - 34:12