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Camelot Unchained Revealed

Follow my journey in Camelot Unchained.

Author: gylnne

Foundational Principle #4 – Choice Matters!

Posted by gylnne Tuesday March 26 2013 at 3:18PM
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How much does having a choice matter to you when playing a game? Mark tackles that question in Foundational Principle #4.

 

"RPGs have traditionally offered players a plethora of choices for building out their characters.  From the earliest P&PGs to MMORPGs, players have been able to select everything from the most basic choices (race, sex, etc.) to complicated backgrounds for their character.  Unfortunately, over the years many MMORPGs have scaled back player options as developers/publishers chose to chase non-core gamers."

"While there are more avatar customization options, are having things like “boob sliders” really more important to RPGers than being able to create characters who have meaningful statistical differences and abilities tied to the players’ selection of race, gender, etc.?"

"Well, at least to me they are not and from the moment that a player creates his character in CU, the choices that the player makes will have significant impact on that character’s development.  However, that is not enough; we also want players to know that as they play through the game, their ongoing choices of weapons, crafting, play-style, etc. will also have a real bearing on not only their skills/abilities but also on their bodies.  I cannot say that “Every choice you make matters!” because well, that would simply not be true.  What I can say is that if a player swings an axe 1000 times, it will affect their character’s strength."

Continue reading here: Foundational Principle #4 Choice Matters!

MMORPG.com writes:
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