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Mon Macutay (GM Tristan), Marketing Manager for Level Up Philippines, on online games, MMORPGs, Gamer Babes, Level Up and Infotech. News, reviews and more!

Author: gmtristan

Jim Lee Does WoW Comic Book Cover

Posted by gmtristan Monday December 31 2007 at 5:02PM
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Ey, friends… Happy New Year!

For the first post of 2008, let’s all talk about comics (and MMORPGs). One of the legends in the biz and also a fav of mine, Jim Lee, recently made the cover for the official World of Warcraft comicbook.

The comic is being produced by DC Wildstorm. It was released last November. There’s also a free online version of issue zero. So go check it out.


10 Hottest Gaming Girls of 2007

Posted by gmtristan Sunday December 30 2007 at 7:35PM
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No, not virtual babes… I already showed you that.

But these are REAL (and supposedly pro) gamer girls and are featured at

And speaking Gamer Babes, I plan to have a voting contest soon to determine who’s the hottest and the best gamer babe for 2007. Stick around for that.

And now, the video for your viewing pleasure.


Parents Guide to Monitoring Video Games

Posted by gmtristan Tuesday December 25 2007 at 4:39PM
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A lot of people think that Gaming is Evil. Well, if you let it control you, it can be. Some even blame criminal or violent behavior on video games.

But I really think that parents should be closely monitoring what their kids play. I’m not saying that it’s the sole responsibility of parents, but they do play a huge part in child development - especially during puberty.

Here’s an interesting post by blogsip, a Parents Guide to Monitoring Video Games.


Online Games and Social Networks

Posted by gmtristan Sunday December 23 2007 at 3:43AM
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As part of the online gaming industry, my team and I are constantly trying to solve an elusive mystery - should online game developers (or publishers) create their own social networks? Or should they just play with the big boys, Friendster, Orkut, Myspace, Multiply and Facebook (to name a few)?

According to Matt Slagle, who wrote a piece on USA Today, “Social and gaming networks, once considered polar opposites, are cross-pollenating as online interactions replace prime-time TV and other, more traditional media experiences”.


Online Games and Crime

Posted by gmtristan Saturday December 15 2007 at 2:55PM
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Below are just some of the crimes that have been related to games, MMORPGs in particular, according to Catherine Donaldson-Evans in her feature in

  • A 2-year-old girl nicknamed “Baby Grace” by detectives was found dead in October in a locked box in Texas — allegedly the victim of a beating murder at the hands of her stepfather and teenaged mother, who met playing the online fantasy game “World of Warcraft.”
  • A 31-year-old Australian woman named Tamara Broome was nabbed in June when she traveled to North Carolina to lure a 16-year-old boy she encountered playing the same popular Internet game.
  • Twenty-six-year-old Florida resident Daniel Lenz is also under investigation for allegedly coaxing a 15-year-old girl he played “World of Warcraft” with to run away with him.
  • In China, a “Legend of Mir III” player is spending the rest of his life behind bars for fatally stabbing another for the “theft” of a virtual sword.


Gravity Announces New US Branch Office

Posted by gmtristan Saturday December 8 2007 at 4:12PM
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Gravity Corp, developers of Ragnarok Online has recently released a press statement announcing the opening of their new US branch office.

The office will be in San Mateo, California and will take on the name of L5 Games

The statement also revealed that they are hiring “former Blizzard employees” to fill in their roster. As to what type of games or business they will conduct remains to be seen.

The full press statement after the jump.


Boy with WoW Skills Defeats Moose

Posted by gmtristan Saturday December 8 2007 at 5:56AM
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See? MMORPGs can save REAL LIVES.

This happened recently when a Norwegian boy and his sister were walking through the forest when they were attacked by a huge mother $*&@!^ moose!

The boy, Hans Jorgen Olsen, age 12, first used his “taunt” skill on the moose. This allowed his 10-year old sister to escape. When the moose finally faced him, he then used his second skill, Feign Death.


The Shelf-Life of an MMORPG

Posted by gmtristan Thursday December 6 2007 at 3:31AM
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Unless some individuals or developer studios come up with something original and innovative for the MMORPG industry, the average lifecycle or expectancy of a typical MMORPG will be from 2 to 4 years.

Of course, there will be blockbuster titles like World of Warcraft which can outlive this normal shelf ife but those will be rare.

What are the factors that contribute to a longer or shorter game-life?

This post will attempt to answer that question, and more.


Fraud Software to Combat MMORPG Cheats

Posted by gmtristan Thursday December 6 2007 at 3:28AM
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In my old post, Cheating in Online Games, I outlined the many ways one can well… cheat. Note that my piece is not a guide on cheating but rather what groups and companies are doing to combat it.

And speaking of trying to fight the thousands of dickheads who attempt to cheat, online game developers are now turning to more sophisticated methods and technology.

In this article at, to fight back, game developers have taken a page from banks and credit card companies. They’re using fraud-detection software to analyze the rushing stream of events that occur in an ordinary MMO day, in search of something fishy.”If players cheat, the software can recognize a deviation from the norm and flag it,” says David Whatley, the CEO of Simutronics, which makes the MMO game platform HeroEngine.


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