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gmtristan.com

Mon Macutay (GM Tristan), Marketing Manager for Level Up Philippines, on online games, MMORPGs, Gamer Babes, Level Up and Infotech. News, reviews and more!

Author: gmtristan

Tools for the Online Gamer

Posted by gmtristan Sunday January 27 2008 at 5:03AM
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Online games and MMORPGs are a serious hobby.

If you want to be competitive or at the very least, organized, there are some tools and applications available from the web. Most of these tools will help you optimize your build, find the best sites to farm, etc.

I’m not talking about 3rd party programs, cheats, bots or hacks here, okay? Let’s just put things in perspective first, before I move on.

What I am going to show you are some of the ways which can take the hassle from your games and let you concentrate on having fun. A lot of these tools are available on the web for free.

Let’s examine the tools now. Go click the link below to go to the next page.

>> READ THE REST OF THIS ARTICLE

WoW Pen-and-Paper RPG Books

Posted by gmtristan Tuesday January 15 2008 at 7:50AM
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WoW is simply wow!

They already made comics, a couple of great commercials and even a cool line of action figures. So what’s next with their domination of the MMORPG industry? Going back to the roots I guess.

They commissioned White Wolf (makers of the famous “worlds of Darkness”, Vampire and Werewolf tabletop RPGs) to make the official World of Warcraft pen-and-paper RPG product line. Gamasutra discusses the ardous steps behind the making of the WoW RPG.

This has been a long-time dream of mine. The closest thing perhaps was being editor-in-chief of the Ragnarok Ultimate Game Guide. So I guess I can understand the “ardous” part of the process that Luke Johnson of White Wolf and the guys at Blizzard experienced.

>> READ THE REST OF THIS ENTRY

RF Online Crimson Dawn Patch

Posted by gmtristan Wednesday January 9 2008 at 6:37AM
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This February, the world of Novus and RF Online Philippines will never be the same.

Everyone in the RF team and here at Level Up are excited about this major patch. Here in the Philippines, we are calling it the Crimson Dawn (for obvious reasons) and is scheduled to come out this February to all Internet cafes (and you can download it too). In Korea and other countries, it’s called Episode 2, Part 2. But I kinda like the Crimson Dawn patch name. That’s the idea of RF Brand Manager, Keith Morales. Crimson Dawn comes after another big patch, Episode 2, which also made RF Free to Play last year (August).

Of all the features of Crimson Dawn, players are looking forward to the “red series”, namely the Red Mau for the Bellato, the Cora’s Red Isis and the Accretian Red Siege Kit.

>> MORE DETAILS AND THE VIDEO HERE

MMORPG Industry Lessons from 2007

Posted by gmtristan Thursday January 3 2008 at 3:40AM
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Almost every MMO company would like to fend off the 800 pound gorilla that is World of Warcraft. What’s astounding is that it’s a subscription based game in a renaissance world of free or item-based business models. It can’t be denied, WoW has gone from being big to being a part of pop culture. We’ve seen the brilliance of their TV commercials and how they seamlessly even integrated a Toyota truck into an advergaming coup. Genius!

Michael Zenke of Gamasutra said that 2007 was “not a great year for the industry, but it still wasn’t bad.”

What follows are my “Lessons Learned” notes for the MMORPG industry in general in 2007.

  • It’s not all about graphics - Maple Story, not your average AAA title, has managed to amass 3 million subscribers. It has nothing to do with the graphics. It’s gameplay and fun factor are what contributed to its success. In Vietnam, a “low spec” game called Swordsman Online has hundreds of thousands of concurrent users, surpassing even Ragnarok in that country.
  • Free is still the best price - of course, World of Warcraft is an exemption. It’s known that North American players are used to paying monthly subscriptions and that the Asian market plays for free. Call it a cultural or socio-economic divide, North American MMO companies are slowly seeing the wisdom of acquiring games using the F2p model. So did we, when we opened up Ragnarok here in the Philippines as an F2P service.

>> READ THE REST OF THIS ENTRY