A quick glance and reviews of the MMO's I have played:
Gods and Heroes: Great game, I liked it, no one can be sure on to what it would have become.
Age of Conan: Great in theory, but we need the devs to knuckle down and start doing things quicker.
WoW: Great game if you like the same old stuff each day, the community is pretty ordinary.
Eve: It's a great game for people who like that sort of thing - sci-fi sandbox, the quests are quite dull but what you do is what you do, there's endless possibilities and it takes a lot of time, which is kind of meh if you want to wait around doing nothing until you have the right skills.
Guild Wars: Boring to me, I didn't know if there was any end-game, it's quests are unique and has a whole storyline but I just got bored and the graphics are too anime-like for me.
PotBS: I didn't like it.
SWG: Too hard, quests and map sucks, I really couldn't find head from tail.
EQ2: Tries too much to be like WoW.

WoW: Ok, but getting worse with nerf's. Dev's have too much time on their hands and don't want to get sacked so have to show they are doing something with their thumbs imo.
EVE Online: Good for a scrap, but mining requires patience on a War and Peace level. When Walking in Stations goes gold, will play more.
D & D: Was ok. PvP? Full, open persitant world please? And Forgotten Realms too. Quit for WoW.
City of Heroes / Villains: Liked Villains better, cooler, considering Champions Online.
Guild Wars: Liked it until I went outside the city. No persistance f'ked me over, as did stopping on a hill edge. Nice graphics though.
Runes of Magic: Free to play, but my house wiped me out. Can you spare a dime?
Mon Mar 16 2009 7:31AM ReportMMORPG.com writes:
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