The phrase we all to often see now in our facebooks, my space and twitter accounts.
Yet , it should be an essential question in our MMO character profiles. Think about it. Springboarding from the insightful Dana Massey in his piece Litmus test, it would be worth developing a game that allows players to answer this question.
Like many others have said, in past MMOs we define our avatar by level not so much by achievement. Or to a lesser extent, if someone asks us what we are doing in game the answer is:
grinding levels or crafting
farming gold or faction
camping for a rare spawn
a gear run
PvPing
are these answers good enough? Should we want more from our games? These gaming companies gives us elaborately designed worlds, strive for unique gaming features, spend thousands in ad campaigns, but in the end are we really just interested in level and loot?
I am watching the Bioware game with interest because they are claiming to have the key to gamers kingdom with the story angle. As the story of their MMO development production evolves, I hope they stick to their guns and make an engaging game. Not just a level 1 - 50 Tortage (see Age of Conan) and we just race to the end of the story.
How about answering the above question in regards to our MMO games like:
I am looking for this villian guy who has trashed my house. So far i got a lead from a barmaid in the pub...
I am completing my artifact construction. I understand that I need an extract of a crystal found somewhere in fable land. Now to figure out how to get there..
I am exacting justice on the Noobsquad. Them bitches raided my village and now its payback. Who wants in?
Trying to figure out what this *thing* I just found off this Sith Lord is. Says I have to talk to Jedi Master Dana. ..
What is your thoughts?
