Almost every MMO out there is either class based, or skill based and extemely old/crappy. We need a new skill based MMO that isn't a pain to learn to play like EvE, that has a typical WoWish movement, and fun combat, not a runescape click and wait combat. It needs a combonation of Open World FFA PvP as well as guild/faction large scale and small scale PvP in both Open World as well as in areas designated for that kind of PvP. You should almost NEVER get XP in any skill from completing quests, it should be what you DO on the quest that gives the XP. Rewards for quests should be money and/or items. Although yo can "grind" skills, it won't be effective to grind a single skill because higher level gathering/crafting skills will be in the same area as more powerful monsters, so advancing the skills you decide you want your character to use together would be the most effective. As for PvE, it too would have to be a big part in the game. The best gear and items should be obtained through high-end PvP raids, which will take large groups of players to complete. And with that gear also comes bragging rights :). Dungeons should almost NEVER be instanced, and neither should almost any other part o the game. If someone makes an MMO like this, it should atract UO and SWG vets, Hardcore PvP and PvE players, as well as more casual gamers. If someone does this, I would definately buy it, and most likely play it for a very long time.