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Dark Gale

Current and upcoming information and hopefully some lore and humor soon for Browser RPG, Dark Gale. Dark Gale is playable on all modern devices played right in your browser with no downloading!

Author: dgforte

Dark Gale Introduction

Posted by dgforte Tuesday October 1 2013 at 6:43PM
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Dark Gale (darkgale.com) is a browser based RPG where characters declare their allegiance by joining the Linnean Alliance or the Zimmerich Axis. You pick between different classes and roles within each alliance and race to be the strongest, most competitive or most collaborative player in the game. Building strong relationships with key allies, friendly competition between rivals and taking down your sworn enemies are your key elements in the game in order to have fun with other people and the game.

There is no strong story in this game, but more of a side story, which is where quests come in to fulfill that idea. Quests will be the solo player and the collaborative player's best feature to take advantage of. There are more features coming into the game to bring more collaboration such as parties and guild raids. I will describe parties later when it comes, but guild raids can be formed against NPCs in the world for loot (which is distributed randomly to characters rather than the guild) and this requires collaboration. Guild raids launch within 10 minutes of its start and all members who feel they want to join the raid must be in the same position where the raid is started. Collaboration is key.

To build relationships with other people, you can start a conversation with other people and hopefully form a guild and reach out to other people who you feel a fit for your ragtag bunch. Through guilds you will be able to declare allies and declare war. Declaring allies means that battles may not be initiated with members from either side of the guild. Declaring war may be out of rivalry, out of spite as members of the other guild may have been initiating too many battles against your guild or you just don't like each other. Trading between characters is a crucial economic activity as well as a way to positive build relationships with others and this will come soon!

For competitiveness, the Arena serves the purpose with Arena Points where you gain 1 per each unique character battle per day. Arena point serve the idea of battle heavy players and getting a high score. It is just plain fun to do with other people. You can bet there is more coming such as landmarks that guilds can fight over. I believe competitive play comes from the desire to take something away from another (win/loss).

Collaborate and compete is the goal of Dark Gale. Have fun all!

jalantik writes: is there any facility for the user to be able to tell loyal members immediately to the admin or technical support when getting a broken link or download a corrupted file? Wed Oct 02 2013 12:30PM Report

MMORPG.com writes:
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