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Adventures in Achaea

The tale of a dwarven paladin named Bryony adventuring in the world of Achaea, a text MMORPG.

Author: danadana

Starting a new character in Achaea

Posted by danadana Sunday April 29 2012 at 2:09PM
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I've been playing the text game Achaea for several years. My original character is now level 99, which enabled her to transform into a Dragon. She's a well-respected member of her city, House, and religious Order. I still enjoy playing her, but I would also like something new, so today I am going to start on a brand-new character in a new city. Join me as I start my new adventure!

After going to Achaea.com and clicking "Play Now," I chose my character's name and gender, and begin the game's introduction for new characters. The story in Achaea is that every child has the choice, at age 18, to undergo the Trial of Rebirth. They will pass through the Flame of Yggdrasil, pass a few tests, and then be reborn as an adventurer! As I pass through my own Trial, I learn how to walk around, communicate with other players, use the built-in maps, fight, buy things, and interact with objects--all the most basic things I'll need to know to start the game.

           

At the end of the Trial, I have the opportunity to choose a class and city. This part takes some thinking, for me. I've already decided that my character is a female dwarf named Bryony. But what kind of person do I want her to be?

My original character is a member of Eleusis, a village in the treetops. She dedicated her life to the protection of Nature and serves a Nature goddess. I want to try something new with Bryony, but where?

I could join Mhaldor, the city of Evil, as a slave, and work my way up its hierarchy by demonstrating my dedication to the Seven Truths of Evil. I could join Cyrene, a city of culture and art, or Hashan, a city of thieves and merchants, or Ashtan, a martial powerhouse with a strong contingent of warriors who are dedicated to chaos and to Babel, the God of Oblivion.

But after considering the matter for awhile, I've decided to join Shallam, the city of Light, dedicated to the protection of innocents and the protection of Creation, and to fighting the forces of Chaos and Evil. I've wanted to have a character there for a long time, because it sounds fun. I like the idea of playing a zealous priest or paladin. And I know that if I join Shallam I'll have plenty of opportunity for player-versus-player combat, against Shallam's enemies! If I wanted to avoid PvP, I might choose somewhere else.

Having decided that, I choose to join Shallam, and I choose to be a paladin. And since I'm pursuing the path of a holy knight, I also join the Templars, Shallam's knightly House.



Belonging to a House is really important, because it's in the Houses that you'll receive training, and joining one gives you an instant group of people looking out for you and willing to help you when you need it. Shallam has several different player-run Houses you can belong to, each one accepting just a few classes, and each one having its own ideology and values and history. While they're all dedicated to Good, they have their own approach to Good, and a unique culture. The Dawnstriders, for instance, is a House for those of sneaky classes like serpents, and they take more of a cutthroat, "the ends justify the means" approach to pursuing Good. The Templar House is a house for knights, and so by contrast, they emphasize honour above all else. Roleplaying someone who thinks like a noble, honour-bound knight sounds interesting to me.

If one of those paths sounds interesting to you, come join me in making a new character in Achaea. It's free and accessible via your browser. Text MMORPGs can be surprisingly engrossing, and if I was asked what is the best MMORPG, I would definitely say it's Achaea. And if you log in and see Bryony, feel free to say hi!
 

Text games for roleplay and PvP

Posted by danadana Friday April 27 2012 at 6:13PM
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Inspired by Kedlin84's blog about Midkemia Online, in which he describes his experiences starting a new character and playing in a text MUD, I've decided to chronicle some of my experiences in my own favourite text MMORPG, Achaea.

What is Achaea? Well, first of all, it's a text-based MMO, sometimes called a MUD. There are no graphics--everything is described in text form.

If you're used to playing graphical MMORPGs, this might seem like just an old-fashioned, poor man's version of an MMO. But I actually find text MMORPGs to be much more fun. Text games have some very real advantages over graphical ones.

First of all, in MUDs, it's possible to exercise much more creativity, and to customize things on your own. I get to describe my character exactly how I want her to look. I can build my own house and design it exactly how I want to, and I can even design the clothing and jewellery I want to wear. There's room for tons of creativity, because you're not dependent on the game's artists to set up the options you can choose from.

Partly for that reason, text games are generally a much better place to go than any graphical game if you are interested in roleplay. The all-text medium allows you to describe your character and your character's actions exactly how you want to, allowing for a lot more creativity and precision in roleplay. And a text MUD combines that flexibility with the benefits of an MMO: a full-blown, richly interactive world (complete with PvP fighting, quests, politics, global events, and exploration) as a backdrop for your roleplay.

Once you get used to it, a text-described environment is really a lot richer and more compelling than a graphical environment. Not only does each person design their own description for their character, but each "room" of the MUD and each object and each event is described in a level of multi-sensory detail that's not possible in graphics. Most people find, soon after they start playing, that they stop seeing the text, and start just seeing and feeling the world that's described there. It's just like when you're engrossed in a really good novel: you are conscious only of the images and the story and the feelings playing out in your imagination, not of the words on the page.

A second way that text MMOs are superior to graphical MMOs is that when all input and output is in the form of text, it's possible to have a much more complex, and hence much more interesting, PvP combat system. Most text muds, I have to confess, don't come anywhere close to living up to the potential that exists here. But the IRE text games are an exception. What is the best MMORPG? Achaea's combat system includes the most interesting PvP combat, whether at the one-on-one level or at the group level, of any roleplaying game I know of. A lot of what makes the combat so engaging is its complexity, a degree of complexity that would not be feasible except in a text game. Not everyone who plays Achaea is interested in PvP, but for those who are, it can be really engrossing.

The reason I'm starting this blog is that I have been playing the text MMO Achaea for several years now. I love playing my current character, for a lot of reasons, and I mean to continue playing her for a long time. But I've been itching for awhile to try something new, too. So I've started a new character, in a different city and faction of the game than I've ever played before. I will be chronicling my newbie character's adventures and misadventures in the posts that follow.

Return soon to find out how I fare, and if you'd like to have some text adventures (or misadventures) of your own, head over to Achaea and try it out!