There is a never-ending list of skills to train in Eve Online. At what point do you consider YOUR character to be trained?
Have you gone thru and maxed out your battleship skills? Did you max your cruiser and frigate (bc and dessie) as you worked up to battleship? Or, did you just train up what you needed to train, in order to effectively fly that next ship?
Have you neglected navigation skills, because they simply weren't required to fly "your" ships? If so, do you consider your character complete without them?
What about science, industry, social, etc? Are you specialized in combat ships, and therefore, these other categories are unnecessary?
Do you rate your completeness in phases? For example, you've hit level 5 on your chosen race(s) frigates, small turrets, standard missiles/rockets, and have specialties and support skills to lvl 4 -- and at this point you consider yourself complete with frigs.
Does it even matter to you? After all, skill points only get you so far; the majority of your success in Eve will be from whom you associate, your FC's skill and your personal skill. Character skill points will only take you so far.
To take it one step farther -- does it bother you that you will never be able to "fully" train all skills to lvl 5? especially if CCP continues to release new skills with every expansion (sometimes dozens of new skills)?
Moving forward to ambulation... when skills are released for your human avatar, and assuming they evolve along the lines of what SWG had (pre CU) -- how do you feel you would train at that point? Would you split your training between human- and ship- avatar- based skills? Would you concentrate on one over the other? why?
Sitting here, planning out my next few weeks of skill training and figured i'd share my ponderings and questions and see what others think and feel... and why.