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The Angry Guild Leader

I'm the guild leader, and I'm pissed. Read what possibly goes on in your guild leader's mind. I shoot the truth, and I shoot it straight. If you can't handle it, then My Little Pony Online is taking beta applications.

Author: Equilibrium_JW

The Problems of Aion #1: Gray Loot

Posted by Equilibrium_JW Tuesday October 20 2009 at 4:59AM
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To read this and more visit The Angry Guild Leader

Since Sebastian “Ayase” Streiffert states that the NCSoft crew will be looking to blogs, websites, and the like for information on how to improve the game, I have decided to start a new series. I want to make it clear that while this will focus on the bad in Aion, it is a great game, and I hope to see it succeed. There is a great deal of good in Aion, or I would not be playing it, nor wasting my time with this series.

I am not sure why companies can't just make good games, nonetheless, this is merely to give insight to the devs as to what needs be done (in my opinion) with the game. Some of these items will be gamebreakers for tens of thousands of people, and some will be minor issues at best. It is my hope that this will make Aion a stronger game, and I hope that NCSoft in the US can actually make changes, as I fear that they still must only access when is designed in Korea.

Problem #1 ~ Gray Loot

I came upon this just recently, having hit level 30, and please, by all means, correct me in comments if I am wrong. It seems that you do not get any loot off of mobs that are gray to you.

This is a serious problem, as eventually subs will settle down in Aion, and people won't always be leveling up. This means that the resources will either become impossible to get, or you would have to level a new character to farm them. And even that character will eventually out level the farming.

Furthermore, this means that in a crazy scenario, if I have all 8 characters leveled to 50, there is no possible way for me to farm for crafting mats. Again, maybe I have been unlucky, and flux and other items do drop, but I have yet to see it. Every window has been empty, devoid of loot, and this includes several namers with loot tables.

I have made this problem #1, as this will be a game breaker for many, many people. If you can't prosper (which leads to the economy issues later), and you can't collect your mats, there is no point in crafting or playing further. I hope this will be remedied, as I believe it's a countermeasure to Asian criminal farming outfits, and it will in no way benefit the player base.

Korhindi writes:

OK, upto level 25 (the highest I am) I have gotten green loot loot off of grey mobs.

It does seem that the higer the level, the less loot for greys, because at level 14 I was getting canyon and Cliona gear right and left with a toon killing in newbieville.

That said, such a mechanic of diminishing loot returns is not unheard of, for Perfect World does that where if the mob is grey, you get nada.

Tue Oct 20 2009 11:35AM Report
Death1942 writes:

i like the idea of grey looting...stops high levels from farming lower level areas and denying someone the chance to complete a quest or grind themselves.  As for crafting...surely there are areas at 50 where you can gather...

Tue Oct 20 2009 4:35PM Report
Netbrat writes:

I agree. What if you just want to level up more first then work on your crafting. You can not aquire the mats you need to make any items for fellow players in your legion or just to sell and progress in the game. This needs to be looked at.

Wed Oct 21 2009 7:40AM Report

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