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Well, it's official (well sort of). It seems Blizzard is going to nerf ArP in 3.2.2
While I can understand their reasoning, Blizzard is really starting to show how incompetent they have become and how large and feeble they truly are. I am not sure that one hand knows what the other is doing at this company any longer, given that everything is now done in the name of the holy Activision dollar.
The Greedy Blue Giant receives millions of dollars a month from the customer. It's already bad enough that they think we're stupid enough not to notice where the money is going. Their new MMORPG. But now they are showing that they can't even do math.
I have come to one conclusion. Either Blizzard is intentionally screwing people over to make things interesting in the name of the dollar (which has been long speculated for years), or they are the most incompetent multi-billion dollar entertainment monstrosity with an even worse team on their so-called testbed.
Really now, how hard would it have been to know months prior that the way ArP had been designed was going to trump all? This was, after all, the new little gadget in their arsenal. They knew, ladies and gentlemen, they knew. This is just another nerf to "keep things interesting." Blizzard has learned that they have the crack, and the more they piss people off, the more they keep coming back for more. Unfortunately for them, there are many top MMOs coming out (and some very soon).
I have to admit. It's sad when I see a company this great being blinded and making horrid decisions. I don't really mean the ArP alone, but this was either oversight and laziness, or an intention mindfuck. And that seems to b just about every decision that they have been making lately.
In the past, whether their decisions were great or horrible, I have always admired Blizzard for being a great game developer and knowing how to hook people and keep it going. However, the decisions being made since the Activision merger (which they claim have nothing to do with anything) are getting worse. They are truly burying this game, rather than saving it. Maybe they don't care. Maybe the end is in sight.
We already know and suspect that they have pulled nearly their entire development team to work on Cataclysm. This can be seen in the fact that all of our armor has looked the same, and is increasingly doing so. Anyone remember a few games named Starcraft or Diablo II? Remember, at the end, Blizzard just didn't give a rat's ass anymore and let the hackers run amok. While I don't think they will allow rampant hacking in Wow, I do believe that they are driving the game into mediocrity, and I honestly believe no one there cares anymore. This was a game designed by folks with a passiona, and now it's run by blue shirts who probably think a hearthstone is something you buy at Wal-Mart for your fireplace. All hail the Mighty Dollar. All hail The Greedy Blue Giant.
My suggestion? Take a small portion of that $150,000,000 that you make a month in subscriptions alone and hire someone who can do some math. Fuck, even EQ2 doesn't go through this much nerfing and math anymore. Find someone who can sit down and say hey, here we have monster, and here we have players. This works. Don't give me any BS about this being a surprise. You are caught in between a rock and a hard place. If you admit it's a surprise, Blizzy, then you admit you are clueless, if it's not, you admit you screwed PVE players on purpose. Regardless, it's ridiculous. You can't tell me ANYTHING has changed so drastically since this was instituted that it now requires a nerf out of the blue.
I won't even go into how much this pisses me off until my next post. I mean, really? Do we need the PVE aspect of a game to be completely pounded in the ass in the name of PVP, and then when you decide to make a change to PVE, you go to the trouble to find one that hinders us? Why should you give a fuck? It's PVE, and I don't hear too many people crying about ArP. Nerf what you will, I don't care because my class will come out on top because of this, but I really wish you guys would hire some individuals who can create some longevity into some classes. You make $150,000,000 a month. You can't afford better programmers?
The nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff where we increased the value of armor rating to 125%, this nerf would take it back down to 110%. While we are still evaluating the effects of this change in the 3.2.2 build, we did want to let you know of the possibility in case you were about to spend a lot on armor pen gems.In fact, this was really the point. Several melee specs (and Marksman hunters) had begun to focus on armor pen at the expense of all other stats. Gear without armor pen was being passed over and gem sockets were increasingly being filled with just this one stat. While every spec has stats that are more valuable than others, this one felt like it was starting to trump everything. Not coincidentally, characters stacking lots of armor pen were starting to do more damage than their peers and more damage than we were comfortable with.
This change is largely for PvE reasons, though we won’t cry at all if melee damage in PvP drops a little as a result.
We’re letting you know now so that this doesn’t feel like a stealth nerf, assuming it goes live. While you might disagree or be frustrated by the change (though I also suspect it won’t come as a surprise to many players), we ask that you try and keep your response to something appropriate for these forums.
Lead Systems Designer