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The Angry Guild Leader

I'm the guild leader, and I'm pissed. Read what possibly goes on in your guild leader's mind. I shoot the truth, and I shoot it straight. If you can't handle it, then My Little Pony Online is taking beta applications.

Author: chaosngn

The Fanbois who Destroy Games

Posted by chaosngn Thursday November 12 2009 at 3:27PM
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from www.angryguildleader.com :

You know the type. Their name may be Azeyus, Rawry, Likin, Draknar. They are the trolls. The guys who live on forums, and if you dare say anything productive or contrary to what they believe, they call you a troll.

Reality check, a troll is someone who trolls the forums. Someone who lives there. Take a look in the mirror, I say. Unfortunately, these types can't but help be a douchebags.

How can you spot a troll, you might ask? If they call you one. Now, while that can go back and forth, the proof is in the pudding. If their post is nothing short of calling someone a troll with no real discourse, no proof, and no real substance, they are a troll. Nine times out of ten, they will be doing so in response to someone who actually did have a valid point and was a part of the discussion. But then, it's always easier just to click on their name and see that they have 2,874 posts calling people trolls. In a nutshell, trolls are those who will attempt to undervalue anyone's opinion, that actually has one, by calling them a troll, and they will do so with utterly no validation or proof of the accusation, but instead for reasons of emotional distress.

God forbid you make a decent post on the forums, these lowlife losers will latch on to you. They have entertainment now in mommy's dank dark basement. They will now follow every reply and post you make, because they take everything personal, as the forums are the only thing they hold dear. This is the only thing that they are good at, since they can hide behind a computer screen and no one has to see the fact that their fact looks like it caught fire and someone had to put it out with a fork.

You know the type, every time you bring up something that is wrong with a game, something you don't like, something that needs fixed, they cry and scream, "Go back to Wow, you nub!" When in reality, they are logging into wow 15 minutes after. Sadly, 80% of the people they say this to don't even play Wow, therefore it shows their obsession with the game.

If you'd like an example, you can visit the thread here. This is the perfect example of two yoyos who troll the forums all day long, and have the gaul to defend a game infested with bots and broken mechanics. You yourself can visit the official forums, and it's something like a ratio of 200 posts of complaints and issues to every 1 post by a blind fanboi. And yet, they still think that they can convince people that nothing is wrong with the game. It's almost like they are trying to recruit for the People's Temple after the massacre at Guyana.

The typical excuses you might here? Hell some of them are even in this thread, but they are typical of every sightless fanboi post:

"...a vast majority of Whiney ex-wow players wishing this game was wow..."

"If you cannot manage to get Y done (in spite or around failed mechanic), while X ... You fail."

"suck it up and deal with it"

"less QQ and more pew pew"

"This game, nor any game, cannot make EVERYONE happy."

"There WILL be growing pains."

"This game just came out. WoW has been out five years. Give it time."

While some of it may hold true, these comments and more are usually excuses for someone in denial.

You know you've seen it. You say ANYTHING in LFG in a game, especially Aion, and the idiots scream, " this isn't WoW, go back to wow." The funny thing? Most times someone didn't even bring up WoW. They did. These f*$&tards have such a love/hate obsession with the World of Warcraft, that they just can't get over it. How dare a large company actually make a decent game that appeals to the masses. I myself am tiring of Wow and the watering down that has commenced since Activision took over (something Blizzard vehemently denies), but these guys take the cake. They think about the game, or the hating of it, so much that every word out of their mouths is simply WoW.

But, I digress. My point is that these are the self righteous idiots who kill MMOs. They think that they know everything, when in fact, these are usually the types that 99.5% of the populace will disagree with. Most of their claim to enlightenment is never born of fact or in research, but pure egotism. Some may say this of me, but I read and I research, I voice my opinion, and I always listen. There is never anything wrong with someone voicing their opinion, no matter the view. But, oh, don't tell the Rawry and Yureina's of the world this. They will troll you to death with intellectual comments like, "You're stupid. GTFO."

Why do these pompous f@(&s kill MMOS? Because it seems that some of these companies actually listen to them, not only this but they chase good folks out. Folks who also have hard earned money to spend on an MMO. Conan DDR finger mashing is a good example. Due to the numerous conversations I've had with players, I am convinved that as great as AOC has become, if they were to go with standard buttons for combos and get rid of the finger DDR, they wouldn't be losing $23 million a quarter, they would be gaining it, because the rest of the game is great. Don't get me wrong, some people like it, and it's got a following. But, that following is estimated to be 80,000 subs. If that's what they want and don't want to be able to find groups, etc, that's great, but more subs = more money in the pockets of the devs and more people to play with. But if you bring this up, you are chastised and without mentioning the other MMO, you are accused of being from it. This is even though nearly every MMO in existence, except AOC uses buttons to cast their respective abilities directly. But, because Funcom is afraid of losing the small player base that it has (this is purely speculation, not fact) they wouldn't dare do this. Don't get me wrong, a game needs die-hard fans and players, but it's a business. Do you want 80,000 subs or 360,000?

The answer is always the same, no matter the MMO. "We don't want WoW idiots here. GTFO" Well, where in the hell do you think your subs are coming from? Odds are your MMO wasn't the savior everyone thought, no matter the game, to bring the subs in on its own. So, what makes you think your game is going to pull people out of thin air that World of Warcraft didn't already with word of mouth, a system developed over five years, and massive multi-million dollar advertising? The players have to come from somewhere, and with WoW having 10 million of the 17 million MMO players in exsitence, odds are at least half of the people trying your game will be coming from there.

My point being, these are the fanbois. They are blind to every single problem with a game, just because it isn't WoW. At the moment, I am pointing the finger at Aion, but it happens with most.

Don't get me wrong, AOC is a great game now, but the same people blindly saying that Aion is the savior and that I am crazy are the SAME guys who were saying AOC was the savior. Lest I remind you, these are the same guys who left AOC within 60 days of release.

Currently Aion has so many problems, I don't even want to list them. Just read their official forums or see my posts here on that subject. The fact is, it's riddled with little or no support, lies about the product, bots, and broken systems. Yet, these fanbois throw tantrums claiming the game is perfect and that we are just wanting a wow clone (which is ironic, because that's what Aion is, though they will deny it until their dying breath). They have even gone so far as to defend bots (see Deathx posts on the official Aion forums). So these self righteous assholes chase everyone out of a game and then wonder why everyone left and why the game and company are both fail. It's because they bought everything the company sold them, they ate it like it was chocolate cake with Meagan Fox sprinkles, and they were the only ones left at the table at the end of the day.

The only games I have personally never observed this with are EQ2 and Vanguard. Otherwise, these monkey asses are in just about every game. They will cling to anything that isn't wow, close their eyes tightly and pray, all the time proclaiming to the world that the overlord of MMOs has arrived. Doing this all the time denying any issues or problems, when in fact, it's a broken attempt at design at best. What's worse? Aion has been out a year in another country. At least Vanguard and AOC had horrible early releases. Aion is a great game, it really is, but don't buy into the hype, boys and girls, it has a HUGE mountain to climb to become a viable MMO, and that's putting it very nicely.

Do I think Aion will recuperate and get better down the road? I would like to believe yes, but that's hard to say. We are talking about a game that's been out for a month and a half, and there are still no GMs within the game. WTF?

I hope Aion succeeds. It got a lot of things right that other MMOs didn't. However, there is a lot broken, especially when it comes to anyone working on this game in the US. It's nearly all done in Korea. At this rate, I believe that it is entirely possible for Aion to hit 1 million subs with a miracle update or patch, however, I think in the end, it will hover around 300,000 subs.

I'm not defending WoW. I'm not bashing all MMO companies. I'm simply stating that it is my belief that these trolls and fanbois do as much damage to an MMO as the misgivings or bad judgments of the developer.

Get out of our club. We like that we have to push up 17 times to spin backwards while holding the mouse upside down to harvest. We love bots and broken mechanics. We love anything that isn't WoW. We like our little club of 25,000 people.

Well, I have news for you. Companies don't design MMOs and spend upwards of $50 million to garner 25,000 subs.

The Problems of Aion #4: The Mail

Posted by chaosngn Monday November 9 2009 at 5:38PM
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From www.angryguildleader.com :

Since Sebastian “Ayase” Streiffert states that the NCSoft crew will be looking to blogs, websites, and the like for information on how to improve the game, I have decided to start a new series. I want to make it clear that while this will focus on the bad in Aion, it is a great game, and I hope to see it succeed. There is a great deal of good in Aion, or I would not be playing it, nor wasting my time with this series.

Problem #4 ~ The Mail System

Some people might think I’m a bit wacky to be attacking something as simple as the mail system. Personally, I think this couldn’t be further from the truth, as it’s another system that NCSoft has overlooked. Not only was it overlooked, it is now being used to punish players for the actions of Gold Sellers, just as nearly every other aspect of the game is.

First, I’ll just get down to the basics. Operability. Or perhaps, lack thereof. The system just functions horribly. Now, don’t get me wrong, I love the idea of express mail. As far as I’m concerned, that was a homerun. The problems lies in the management of our mail. There are just too many clicks involved. A good example is deleting mail. Yes, I know that every time someone brings up WoW a kitten dies, but the fact is that they have a somewhat decent mail system. The same could be said of their auction house. What I find amusing is that Aion finally got it right with a lot of things that the other MMOs had been missing, but then they decided to reinvent the wheel on the systems that are actually quite solid in WoW.

A good example. In Wow when you receive a mail that contains an item, and you receive said attachment in your inventory, the mail will delete itself. At least if it’s coming from the auction house. Even still, it’s just another click to delete it. Within Aion you have to go through a myriad of clicks to get rid of your mail. Quite honestly, it’s a pain in the ass. Especially when it’s lacking a radio button for clicking multiple messages to delete at once.

Next we move on to items. At this time, you can only send one item at a time through the mail. Again, I thought that Wow had nearly perfected this with their system of allowing up to 12 items. Any time an MMO has a breakthrough, the others should copy it. I’m sorry. It’s like Ford coming out with a car that has square wheels. It’s assbackwards. Why is this a problem? Because you can now (if my count is correct) only send 10 items an hour to anyone. Why? Oh, because Gold Sellers use the mail system to send gold and items. Therefore, we should punish you. Which brings me to my next point.

Limiting mail? Give me a break. NCSoft has already punished folks by allowing botters in the game (yes, allowing, see forthcoming post), by limiting the auction house, limiting your bagspace, and now by limiting your mail. The problem? Why the hell can’t I send mail to myself? I mean, honestly, even if I were a gold seller, what would it hurt if I were sending things to my alts? They should have instituted this, but what should have been done would be that you can only send 10 mails to OTHER PLAYERS within an hour, however, you are free to send to your alts as much as you like. This would assist NCSoft in fixing their problem with the Chinese Mafia, yet not punish the players in doing so.

Will someone out there throw $60 million at me? Seriously. I’ll give you the MMO of MMOs, because apparently these companies have forgotten what it’s like to be a player, and it’s all about the dollar sign. All it takes is a little common sense, a knowledge of what people want, a story that people can identify with, an understanding of the mechanics, and the imagination. You throw me the bucks, I’ll give you the game. Until then, I guess I’ll have plenty of business complaining about the companies who can’t get it right.
 

Another Gold Farming Legion – Blood for Blood ~ Fregion

Posted by chaosngn Monday October 26 2009 at 3:10AM
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As NCSoft moves to counter gold farming, these corrupt Chinese organizations seem to think they have an ace up their sleeve. Typically, in the past, these individuals would almost always be guildless when power leveling or gold farming. They have a new strategy, it seems, which is to form guilds. I suppose they believe this will bring them under the radar, however, a farmer is always a farmer, and a bot is always able to be spot. This will be a continuing report here on angryguildleader.com, as well as our usual commentaries on MMORPG.com, etc. We will only be able to spot those on Fregion, so if you would like to report kinah farming legions on your server, please contact us with the pertinent information and screenshots.

Today’s legion? Blood for Blood. While out farming for Flux and watching a dvd movie, this little group ran around amok pulling everyone’s mobs in site. It was clearly evident they were upset that people had encroached into “their” little spot. Even though folks asked them to leave, they kept it up, even going as far hitting people’s mobs when they were half way into killing them, and even using Inescapable Judgment on mobs tagged by other people. Seemed like some of them could even have been dual boxing or botting, as there were five and only a few spoke broken english and told people to “stop whiny.”

If you have gold farming legions on your server, be sure to report them here or on MMORPG.com

The Problems of Aion #1: Gray Loot

Posted by chaosngn Tuesday October 20 2009 at 4:59AM
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To read this and more visit The Angry Guild Leader

Since Sebastian “Ayase” Streiffert states that the NCSoft crew will be looking to blogs, websites, and the like for information on how to improve the game, I have decided to start a new series. I want to make it clear that while this will focus on the bad in Aion, it is a great game, and I hope to see it succeed. There is a great deal of good in Aion, or I would not be playing it, nor wasting my time with this series.

I am not sure why companies can't just make good games, nonetheless, this is merely to give insight to the devs as to what needs be done (in my opinion) with the game. Some of these items will be gamebreakers for tens of thousands of people, and some will be minor issues at best. It is my hope that this will make Aion a stronger game, and I hope that NCSoft in the US can actually make changes, as I fear that they still must only access when is designed in Korea.

Problem #1 ~ Gray Loot

I came upon this just recently, having hit level 30, and please, by all means, correct me in comments if I am wrong. It seems that you do not get any loot off of mobs that are gray to you.

This is a serious problem, as eventually subs will settle down in Aion, and people won't always be leveling up. This means that the resources will either become impossible to get, or you would have to level a new character to farm them. And even that character will eventually out level the farming.

Furthermore, this means that in a crazy scenario, if I have all 8 characters leveled to 50, there is no possible way for me to farm for crafting mats. Again, maybe I have been unlucky, and flux and other items do drop, but I have yet to see it. Every window has been empty, devoid of loot, and this includes several namers with loot tables.

I have made this problem #1, as this will be a game breaker for many, many people. If you can't prosper (which leads to the economy issues later), and you can't collect your mats, there is no point in crafting or playing further. I hope this will be remedied, as I believe it's a countermeasure to Asian criminal farming outfits, and it will in no way benefit the player base.

Armor pen nerf in 3.2.2

Posted by chaosngn Sunday September 6 2009 at 1:52AM
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Well, it's official (well sort of). It seems Blizzard is going to nerf ArP in 3.2.2

 

While I can understand their reasoning, Blizzard is really starting to show how incompetent they have become and how large and feeble they truly are. I am not sure that one hand knows what the other is doing at this company any longer, given that everything is now done in the name of the holy Activision dollar.

The Greedy Blue Giant receives millions of dollars a month from the customer. It's already bad enough that they think we're stupid enough not to notice where the money is going. Their new MMORPG. But now they are showing that they can't even do math.

I have come to one conclusion. Either Blizzard is intentionally screwing people over to make things interesting in the name of the dollar (which has been long speculated for years), or they are the most incompetent multi-billion dollar entertainment monstrosity with an even worse team on their so-called testbed.

Really now, how hard would it have been to know months prior that the way ArP had been designed was going to trump all? This was, after all, the new little gadget in their arsenal. They knew, ladies and gentlemen, they knew. This is just another nerf to "keep things interesting." Blizzard has learned that they have the crack, and the more they piss people off, the more they keep coming back for more. Unfortunately for them, there are many top MMOs coming out (and some very soon).

I have to admit. It's sad when I see a company this great being blinded and making horrid decisions. I don't really mean the ArP alone, but this was either oversight and laziness, or an intention mindfuck. And that seems to b just about every decision that they have been making lately.

In the past, whether their decisions were great or horrible, I have always admired Blizzard for being a great game developer and knowing how to hook people and keep it going. However, the decisions being made since the Activision merger (which they claim have nothing to do with anything) are getting worse. They are truly burying this game, rather than saving it. Maybe they don't care. Maybe the end is in sight.

We already know and suspect that they have pulled nearly their entire development team to work on Cataclysm. This can be seen in the fact that all of our armor has looked the same, and is increasingly doing so. Anyone remember a few games named Starcraft or Diablo II? Remember, at the end, Blizzard just didn't give a rat's ass anymore and let the hackers run amok. While I don't think they will allow rampant hacking in Wow, I do believe that they are driving the game into mediocrity, and I honestly believe no one there cares anymore. This was a game designed by folks with a passiona, and now it's run by blue shirts who probably think a hearthstone is something you buy at Wal-Mart for your fireplace. All hail the Mighty Dollar. All hail The Greedy Blue Giant.

My suggestion? Take a small portion of that $150,000,000 that you make a month in subscriptions alone and hire someone who can do some math. Fuck, even EQ2 doesn't go through this much nerfing and math anymore. Find someone who can sit down and say hey, here we have monster, and here we have players. This works. Don't give me any BS about this being a surprise. You are caught in between a rock and a hard place. If you admit it's a surprise, Blizzy, then you admit you are clueless, if it's not, you admit you screwed PVE players on purpose. Regardless, it's ridiculous. You can't tell me ANYTHING has changed so drastically since this was instituted that it now requires a nerf out of the blue.

I won't even go into how much this pisses me off until my next post. I mean, really? Do we need the PVE aspect of a game to be completely pounded in the ass in the name of PVP, and then when you decide to make a change to PVE, you go to the trouble to find one that hinders us? Why should you give a fuck? It's PVE, and I don't hear too many people crying about ArP. Nerf what you will, I don't care because my class will come out on top because of this, but I really wish you guys would hire some individuals who can create some longevity into some classes. You make $150,000,000 a month. You can't afford better programmers?

 

 

Original Post:

The nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff where we increased the value of armor rating to 125%, this nerf would take it back down to 110%. While we are still evaluating the effects of this change in the 3.2.2 build, we did want to let you know of the possibility in case you were about to spend a lot on armor pen gems.In fact, this was really the point. Several melee specs (and Marksman hunters) had begun to focus on armor pen at the expense of all other stats. Gear without armor pen was being passed over and gem sockets were increasingly being filled with just this one stat. While every spec has stats that are more valuable than others, this one felt like it was starting to trump everything. Not coincidentally, characters stacking lots of armor pen were starting to do more damage than their peers and more damage than we were comfortable with.

This change is largely for PvE reasons, though we won’t cry at all if melee damage in PvP drops a little as a result.

We’re letting you know now so that this doesn’t feel like a stealth nerf, assuming it goes live. While you might disagree or be frustrated by the change (though I also suspect it won’t come as a surprise to many players), we ask that you try and keep your response to something appropriate for these forums.

Ghostcrawler
Lead Systems Designer

AGL Prediction : Heroic Dire Maul

Posted by chaosngn Saturday September 5 2009 at 12:26AM
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The Angry Guild Leader has become known for our predictions. We are correct nearly 95% of the time. Do we see the future? No, of course not. We have just learned how Blizzard thinks.

I a new prediction for you.

1) Cataclysm will include a heroic version of Dire Maul.


Read more at The Angry Guild Leader

AGL Prediction: Hodir Tabards

Posted by chaosngn Saturday September 5 2009 at 12:23AM
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The Angry Guild Leader has become known for our predictions. We are correct nearly 95% of the time. Do we see the future? No, of course not. We have just learned how Blizzard thinks.

I a new prediction for you.

1) There will be a tabard soon (within the next few patches) for Hodir rep.

 

 

read more at The Angry Guild Leader

DVD Movies

New Series : Wow is Dying

Posted by chaosngn Tuesday July 7 2009 at 2:46PM
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We will have a new multi-part series here at The Angry Guild Leader, and odds are most of you are still too blinded by the almighty Blizz to read it, let alone get on the ball. However, as my predictions have been coming true more and more, I feel it's time to really let the cat out of the bag. This is going to include predictions, analysis, and even some shocking information as to how GMs and moderators are now working at Blizzard. All of this points to a decline and desperation.

Most of you will say that I am crazy in these new posts, but you are probably the same people who said I was crazy when I predicted D3, Lockout changes, Badge nerfs, Faction Changes (though everyone screamed no, blue says NEVER), and more. I'm content with the flaming to wait until most of it comes to pass.

Now that I read that Chilton has basically copied some of my comments that I've made as of late verbatim, it's time to dive into the inevitable. Everything dies.

Taeo UI : Thumbs Up!

Posted by chaosngn Sunday July 5 2009 at 3:40PM
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If you haven't heard of Taeo, then I would head over to the develeoper's website to check it out.

Aside from your standard raids addons, this is the first time I have suggested something new, let alone a UI. I have always thought that people should be left to their own devices in coming up with their own collection of addons. Furthermore, I have never been very fond of UI packages. That has all changed with Taeo.

As I am sure most raiders have, I have become frustrated with all of the changes happening at Blizzard. I needed something to do aside from standing around in Ironforge, so I decided to go through all of my addons and streamline everything. It was then that I came across Taeo.

In the past, when I have tinkered with complete UI packages, there always seemed to be something wrong. Either they would clutter up the screen, something didn't work, or just didn't "feel" right. Well, not only does Taeo feel right, it did wonders to clean up everything that I had going on during a raid.

<CONT'D>

 

READ THE REST OF THIS BLOG/REVIEW AND MORE AT WWW.ANGRYGUILDLEADER.COM

Faction-Change Service in the Works

Posted by chaosngn Wednesday July 1 2009 at 3:06AM
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READ THIS BLOG AND MORE AT WWW.ANGRYGUILDLEADER.COM

 

It seems I’m getting pretty good at the prediction racket. Maybe I should start charging tickets.

When everyone was crying “Blizzard said NEVER in a thousand blue posts!” I was telling you that this was coming, and within the year. It was inevitable, especially now that Kaplan is working on the new project. It’s all about $$ and survival now, my dear readers.

My next prediction? That this will coincide with the release of a major game. Whether that is Aion, CO, or Bob’s Online Grocery Adventure, it’s hard to say. I think it’s still too early in the game for CO, and perhaps even Aion. With the programming and everything else that is involved, I believe we won’t see this for six months.

With very few aces up their sleeve, and with their own Diablo 3 and Starcraft II poised to make a dent in subs and playtime, this will be a nasty gun to fire at some unsuspecting studio. I mean hell, I might even go Horde.

Blizzard Poster Nethaera

We wanted to give everyone a very early heads-up that, in response to player requests, we’re developing a new service for World of Warcraft that will allow players to change their faction from Alliance to Horde or Horde to Alliance. There’s still much work to do and many details to iron out, but the basic idea is that players will be able to use the service to transform an existing character into a roughly equivalent character of the opposing faction on the same realm. Players who ended up creating and leveling up characters on the opposite factions from their friends have been asking for this type of functionality for some time, and we’re pleased to be getting closer to being able to deliver it.

As with all of the features and services we offer, we intend to incorporate the faction-change service in a way that won’t disrupt the gameplay experience on the realms, and there will be some rules involved with when and how the service can be used. The number of variables involved increases the complexity of implementing this service, but we plan to take the time needed to ensure that it lives up to expectations before officially rolling it out. We’ll go into much more detail on all of this here at http://www.WorldofWarcraft.com as development progresses. In the meantime, we wanted to let you know that because this type of functionality requires extensive internal testing well in advance of release, you may be seeing bits and pieces of the service in the test builds we use for the public test realms moving forward.“