Players of Dragon Oath often argue over which of the nine classes is the "best" to play. There are frequent and passionate arguments about which class is the "most powerful," which has the "best stats," and which class "everyone should play." I guess Karl Marx was right when he said that class struggles are unavoidable.
As a Dragon Oath insider, however, I know that the most effective team is one with a combination of classes. Cooperation between characters with different skill sets carries immediate and obvious benefits. Nowhere is this more evident than when fighting difficult bosses, such as the formidable Ancient Chess Soul that appears at the end of Chess Challenge.
The Shaolin are the "tanks" of Dragon Oath. They have the best possible chance of taking a blow from the Chess Soul and surviving, which means that while they're engaging the boss their party members can survive long enough to damage her. But even the Shaolin are not invincible, so it is essential to have a member of the Lotus Order class (the healers) to cure damage and, in a pinch, resurrect the dead. While the Shaolin and Lotus Order are distracting the boss in this way, the Taoist (who has the best of the long-range attack spells) can blast away at her HP.
The Royalty are useful because they have skills that can cripple the Chess Soul's MP, preventing her from using her most effective attacks, and can also physically attack from a safe distance. The Minstrels are masters of traps, but their most useful skill is a magical mark which can double the damage taken by Chess Soul. This is especially powerful when you add a Pyromancer to the team; they have the highest Physical Attack of any class, and have a buff to increase this stat even more.
With the Assassins and the Voodoo class, you get into advanced strategy; Assassins can attack from hiding, allowing them to deal damage without risking themselves, and the Voodoo class can steadily poison the Chess Soul from afar while decreasing her Strength and Intelligence (and thus the damage she does.) The Assassins also have a great buff that increases their chance of a Critical Hit. As for the Beggars Alliance, they have the highest evasion; they have the best chance of surviving the Chess Soul's long-range attacks, which can otherwise devastate an entire team.
The maximum size of a group is six characters, so it's impossible to bring all of these specialties to the fight. But it should be evident by now that any group with only one class will be less effective in boss battles.
In real life, it is the differences between us that make us strong. Humans are capable of incredible things through specialization of labor, and when we cooperate it's amazing what we can accomplish. A well-designed game reflects this essential truth. So when people ask what class I think is the most powerful, I can say with confidence, "All of them."
- Lucy Song,