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Spouse Aggro!

I blog at, write for, run and post all over the net. HOWDY!

Author: beauturkey

Ugh..3 things I can't stand. Thanks to those silly game colleges!

Posted by beauturkey Sunday September 23 2007 at 2:13PM
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So, I talked before about the torture and killing of the words "loose" and "lose"...

So now, three other things I noticed:

1) If you are making a super powerful robot/mage/warrior type guy and he falls, please stop making them do that knee where they fall onto one knee and then slowly look up, all powerful like. If you don't know what I'm talkin about, watch any one of those silly game-makin' schools commercials.

2) Also, if the above mentioned comes from a super powerful setting, and you are talking bout it, or advertising it, don't put "in a place beyond imagination" or make one of your characters EVER say: " have NO idea how powerful I am.." or "... do you have ANY idea the scope of the situation?" . In other words, I know how powerful your guy is, and how dire the situation is. And no, it's not "..beyond fathoming."

3) And lastly, PLEASE stop ripping off the ole' idea of space marines in big armor and design straight from H.R. Giger. How many more games are going to have an "alien" race and a "earth" race and some powerful "elf" race that does magicy stuff?

I hope these make sense. If not, oh well. See ya in game!


Croe writes:

I agree with 3 but i have never seen the kneee thing that you talk about in #1 although i understand #2 i mean hell, who wants the hero of the story to say things like that. IMO a hero is somthing that is worthless in the start but grow to somthing great because of the player. He shouldnt have to say "do you know how powerfull i am" heck yeah we know we were the ones playing the game :P

Sun Sep 23 2007 4:02PM Report writes:
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