I haven't been playing Vanguard for quite a while. It wasn't the game...the game has always been fun. There were two main reasons:
1) I had to distance myself from the community, namely arguments with other players. I just can't sit by and let dumb comments fly by, but I need to learn how to. Trying to convince someone that has gone so far as to come up with conspiracy theories about a video game developer that they are wrong is just a massive waste. Also, just not fun anymore.
2) I had to get away from the sub. 33 bucks a month became less justified when I wasn't playing as much. I like all the Station Access games, but I had 457 games on my plate, most of them freebies.
Also, I missed my main, Rikoo.
I got more joy out of playing him than I did out of most of my gaming alts, save for maybe my Ryzom main. Even though I deleted him because of my (at the time) perma-death rules, I soon after made an alt and named him the same. At the very least I wasn't about to let someone else grab my name! Also, I missed the interactions between Rikoo and the other players. I met a player (I still haven't figured out who he was) that gave Rikoo a boat along with a wonderful back-story, a player that posed as Rikoo's long lost brother (not sure where he went either) and so many other players that played right along with my role-play and my shennanigans.
I didn't miss the 17 year old kids that followed me around on Sartok calling me names and I certainly do not miss how serious most of the community is, without actually doing much towards building more community. Don't get me wrong, I met some of the most passionate players in any game, but many of them would rather complain then to attract more players to the game.
Then, with the recent RMT silliness, I had to definitely call break-time. I support the RMT, and I am happy that some players can buy a character or gold if they want. The game hasn't blown up or imploded due to the RMT (as some had predicted) and the only thing that some of the players accomplished was to fill up the forums with the same 6 complaints. Being that the podcast is no longer game-specific, I feel more relaxed about playing again...more like when I first played. When i first started, the game immediately felt HUGE, immersive, epic. I didn't need to go after the best loot or the highest level...the game itself was a prize.
But slowly I found out that most players do not want to play that way. Most would rather level quickly, get to the top, and go straight into conquering the same dungeons 5 nights a week. What a bore!
But I look forward to meeting people again, people that take their time and have a good time while they do it. People willing to role-play and to take time to smell the pixels. Granted, the game can be very lonely because it suffers from a smaller population, but on the Isle of Dawn (one of the default newbie starting areas) I have found many players running around and having a good time. Let's hope the game continues on long enough for them to see what I had seen.
And no more perma-death. That experiment taught me a lot about attachments to your character, game mechanics and gave me good ideas for my own MMO design. But no more. Rikoo has his second chance, thanks to Grin, and he is going to take his time once again.
He'll just stay away from Rhinos this time.