Age of Conan by Funcom
Ok from the start
There have been a lot of Conan Games over the years from Consol Games to XBox to PC and back.
Most of them were Jump and Smash in the earlier years and now theres a Action Adventure and a MMORPG Named "Age of Conan". Beeing a fan of the Conan Novels and Comics and having played a lot of these earlier games i want to state that
The best Conan Game is Age of Conan
Now why would i state something like that when these blogs are full of people criticizing AOC left and right ?
The Answer is simple: Most people were looking for the Messiah or the Anti-WoW to lead us into MMORPG Heaven rather then a game filled with fun and lore in the Conan Universe. Yes, as most people tend to ignore this is about CONAN in the first place. It is not about how easy/hard i can max-grind my char, how well the player-economy works or how many points i earn pvping someone.
If a game is about Conan i want stories that involves me in the Conan universe (similar to matrix, swg, lotr..). AOC is doing this job a lot better then those Jump & Runs ive seen bevore giving us awesome graphics, lively citie(s) and some cool quests.
Why do I think this shouldnt be overlooked ?
I think its important to bring fresh people into this Massively-Multiplayer Online Experience if the industry wants to continue to grow. I think its far more important to bring in a guy/ or girl that is a fan of the Conan books/comics/movies that sais "wow, what a cool new form of entertainment" then to steal 5% marketshare from WoW of the MMO hardcore players.
People should play SW-Galaxies, LotR, Conan not primary because of some MMORPG Features like FFA PVP, a new Looting System or a Guild Tab. They should play these IP-Titles because they want to experience great stories in a setting they adore and these games should be measured not solemnly on their MMO features but also on their chance to bring these IP to live. So far ive seen Funcom do a good job on that.
but posting here im probably preaching to the wrong crowd anyway ;)
for the mmo-marketing guys id suggest stop hyping up the mmorpg-communities and advertise to the book/comic/film people to draw them in and expand the market on your ip rather then overhyping features that may be bugged at release.