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Alganon Developer Blog

Alganon is an upcoming fantasy-based MMORPG that features a rich history dominated by commanding deities, powerful weapons and armor, deadly magic, epic quests, and features such as the Library (an in-game DB), Studies (play in your sleep!) and much more.

Author: alganon

Alganon June 2009 Development Update

Posted by alganon Tuesday June 23 2009 at 10:19AM
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It’s amazing how time blends together as the development of Alganon enters its 41st month. Client, Server, GOD (Customer Service) Tool, World Building System, Models, Animations, Sound FX, Music, World Development, Content, Data, Items, Classes, Actions, Scripts, Bug lists… and of course much, much more, all worked on each day.

The biggest upcoming change is the final Actions system which ties directly to the playability of each class. For those of you in beta, your patience will pay off; when the new system comes online (should be in the next week or two), all the classes will come to life like never before. This will affect the core playability of Alganon and begin to solidify the foundation of the game.

Other systems are also incoming such as Guilds, Kudos, Auction House, Teleportation Hubs, Mounts, and more. Alganon is a great undertaking; building everything ourselves is the right way to do it, but it takes time. The world is coming together beautifully, no question. There’s still a lot of work ahead of us, but with each weekly patch, we get closer and closer.

A big thanks to all of the beta testers for your patience and feedback. Back to work!

- David Allen, CEO of Quest Online

Trueth writes:

That is the worst update ever. Can you go back and take 2 seconds to add a screenshot, please. Jeeppers. I bumped your post, but you better earn it.

Tue Jun 23 2009 4:00PM Report
TdogSkal writes:

Looks like your typical Theme park game.   I think we have enough of them on the market as it is.

Fri Jun 26 2009 9:12AM Report
Vagrant_Zero writes:

Looks like your typical car. I think we have enough of them on the market as it is. We should totally stop making cars.

See what I did there Tgod? Did you like it? 

Sun Jun 28 2009 10:35AM Report
msturlese writes:

well we have read enough, we are teased and cant resist anymore .... now we need a open beta

Tue Jun 30 2009 11:51AM Report
Isane writes:

Looking forward to the game and content, cheers guys keep up the good work.

Wed Jul 01 2009 6:35AM Report
Torak writes:

But Vagrant, level based fantasy MMO grinders are a dime a dozen...not even that much any more...a nickle whether free or subscription.

And this one is definitely not doing anything to differentiate itself from the rest of the pack.

 

Mon Jul 06 2009 12:08PM Report
boognish75 writes:

This game has the same mechanics as EvE when it comes to learning stuff, the economy will be almost completey run by the economy with crafted stuff, I look forward to this game.

Mon Jul 06 2009 4:16PM Report
boognish75 writes:

uggg, sorry yelling at my kids while typing, the leveling in this game is a bit different, you can learn over time, kinda like eve, this way you wont have to be at the hand of power gamers and power grinders, also the economy is going to be almost completly community made, and the paths you can choose to learn are not limmited, you can go multiple paths, also trade skills for skills you need, and build a huge ass library of knowledges for yer self or guilds or to sell.

Mon Jul 06 2009 4:20PM Report
Palebane writes:

Looking forward to trying it out.

Sat Aug 01 2009 11:47AM Report
Ciccero writes:

The graphics are what are going to kill it for me. It's like someone jammed a copy of WoW into a copy of EQ. Granted the choice of engines are limited,but this goes to the point of being blatant. Elveish-type people with big feet and big hands,hrmm...where have I seen that before ? Humans with swords longer than them,massive calves and dull doe-eyed looks...Yup,sucks WoW will influance graphics for many years to c ome :(

Thu Aug 13 2009 1:58PM Report
Ciccero writes:

The graphics are what are going to kill it for me. It's like someone jammed a copy of WoW into a copy of EQ. Granted the choice of engines are limited,but this goes to the point of being blatant. Elveish-type people with big feet and big hands,hrmm...where have I seen that before ? Humans with swords longer than them,massive calves and dull doe-eyed looks...Yup,sucks WoW will influance graphics for many years to c ome :(

Thu Aug 13 2009 1:58PM Report
Ciccero writes:

Er,sorry. Seems to be a timing issue here. My apologies for the Dbl post

Thu Aug 13 2009 1:59PM Report
Vesavius writes:

Not gonna argue that this looks 'WoWish' graphically, and yeah it has utilises familiar systems and conventions as a basis for gameplay, but you people getting hooked up on that and deciding that it therefore isnt for you are throwing the baby out with the bath water. This game looks to offer so much more past that... My advice is to defeat your initial prejudices over graphics etc and look deeper, you might even like what you see.

Tue Aug 25 2009 6:06AM Report
Sunioj writes:

Closest direct WoW clone to date.

Tue Jan 19 2010 5:31AM Report

MMORPG.com writes:
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