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Abydos Online

Abydos Online is an open ended, single world fantasy MMO with dynamic environments. It is built upon the open source NextGen MMO architecture which aims to create scalable single world MMO's.

Author: abydosonline

Games Ireland Gathering and Startup Summit Event

Posted by abydosonline Thursday February 23 2012 at 4:58PM
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Christian and John from Abydos Online team attended to

Games Ireland Gathering and start up summit events together

with Chris from http://www.buyandsellyourgames.com.

We listened to some interesting talks, handed out some

T-shirts and leaflets about Abydos Online explaining our

main strategy for 2012.

 

Abydos Game Engine progress:

The programming team is nearly done with the requirement

phase of the engine, meaning we gathered use cases and

requirements enough for our first version of the engine.

Next, we are moving into the design phase, where we will

work out how the engine will work.

 

 

Abysos Web Comic progress:

The script for two issues are done and the writing team are

progressing on the following issues. Our artists have begun

producing the panels according to the scripts.

 

Business Plan:

The business plan are still in early development, the products

are well described and work has begun to draft out the

marketing section.

2012 - New Strategy

Posted by abydosonline Tuesday February 14 2012 at 2:52PM
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2012 - New Strategy

In the end of last year, we had a meeting with some people in Ireland's game industry, the reality is that our time to market is way to long for us to attract any interest in our project. The road to develop our MMO, Abydos Online is very long and on its way we do invent some amazing technology. Our new strategy is to package this technology into separate products and sell them while maintaining our end goal of releasing Abydos Online in the year of 2014.

Abydos Game Engine

Our Abydos Game Engine will steer developers using best practices common in software engineering, resulting in games that are fast to develop, robust, easy to debug, modify, port and extend. We plan to release the first version of our engine under the code name "revelation" in May.

Abydos Web Comic

Our writing team are busy shaping the world of Abydos Online. To introduce this world to the public before the game is released, we decided to make a web comic with initially3 issues. Each issue will be released on a month basis during March, April and May.

Our artists has not been idle, we finished our last illustrations for out intro and are moving forward with concept art for our first area in the world of Abydos.

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