A Common Question: What does this have to do with MMORPG.com?
World Online is an MMORPG presently in development. While I do not have a sufficient team to produce the game yet, I will be working on it by myself until I get such developers. And what better place to post an indie-MMO then on this site, where I can promote and listen to the comments, proposals, and criticism of the MMORPG community.
On this day the development for World Online has begun. I will continue work by myself until I find some other qualified and dedicated developers.
World Online is set to be a 3D multi-user online role playing game, otherwise known as MMORPG (I have grown not to like this acronym as it is completely overused by development teams that end up failing within a week or two.. so why not use something different?). For development and the base itself, Torque Game Engine will be used with multiple plugins.
As for the conceptual aspect.. it will fall into the realm of simulation, survival, and sandbox. I will leave it up for you to read on through my progress to find the full game concept. Yes, I may be a bit insecure with the ingenious storyline! >:)
Any estimated date for release would be completely preposterous and naive at this state of development (the first day!), but I warn you that the task of completing the concept and core to the state of where I want the game to be at the very earliest testing phases will at least be in the early quarters of 2010.