Dawn of Disappointment
The analysis of why Warhammer Online has failed me in more ways than any other game.
I know what you may be thinking; “Warhammer is a great game!” “Sure it has bugs, but it is a great game!” “Go back to WoW!” “It’s like the best thing ever!” I have an idea that many others are thinking a little differently; “Warhammer sucks!” “It’s much worse than WoW!” “Warhammer is dying!” Look, we have all been there when an MMO fails on an epic scale, but I am not here to bash the game for what it is. I am going to be discussing my own personal opinions and feelings toward the company that made it, as well as, the actual intellectual property of Warhammer. Bear with me and feel free to bash me at the end as I really enjoy reading all sorts of comments. Agree or disagree, I have my mind set for good on this matter and it is about time that I catalogue it in writing (or typing rather).
Let me start off that I have lied in the paragraph above. It is Turbine that I loathe for making DDO what it is, but that is a tale for another time. For now, let me just state that I think that Mythic Entertainment is one of the worst game developing companies that I have ever came across. Of course I am speaking from my perspective when I state that all the employees of Mythic should have been fired when the company was bought over by EA. It is not fair what they have done to me or many others that share my opinion on the matter. Again, I am only speaking for myself, but I would have thought that the MMO disaster that was DAoC would not repeat. I was wrong. How I prayed that WAR would not be like that, and how badly I was let down, the world may never know. Suffice it to state that I bear a grudge for what Mythic did with WAR IP. This may make little sense this far so let me start by explaining my reaction toward the company.
Why are all MMOs about medieval fantasy? I can tell you why, Tabula Rasa is an example. Sci-fi games lack the story and depth and many cannot relate with the main characters. WoW and the overall genre of MMOs using medieval fantasy is time tested. Time tested to a point where experimentation is frowned upon. I think not! Why drag Warhammer universe into it. If it was left to any company but Mythic, the game might have been different. The game might have had great potential. Mythic tried to steal WoW’s customers. That is the reason they did that. What a terrible incentive to make a game. What a terrible game it turned out to be. So Mythic, like many others, decided to go with medieval fantasy. They decided to follow the formula except hopefully make a better game than WoW. They should have bailed on the idea when they realized that their plan was not going to happen and that they are going to get a small audience (less than half-million players). Mythic should have made a game for a small audience, maybe then it would grow.
Many people know of Dawn of War titles. Warhammer Dawn of War is a great and successful RTS. Story is fresh and the whole gothic/doomed glow of the world is completely believable. That is what I knew Warhammer to be since I started playing the RTS and since I started playing its board games. It was not to be. Half-assed RTS titles were released shortly before WAR’s release, supposedly trying to follow the same formula as WoW, down to the letter. The only difference is that those RTSs (Mark of Chaos) were so bad and poorly developed, that they completely flew under the radar. Mythic proceeded with their plan anyway, even though the tell-tale signs of a failure were there.
Warhammer should have been of the 40K universe. It is much more defined. It is much more believable. Finally, it is very original. But no, guess what Mythic did! They decided to make a shitty ass game and change much of the story of the 40K universe in the process! Fucking bastards! They were so focused on the profits that WoW was making, they decided to try and get a piece of the pie and create a fucking mockery of Warhammer. They changed the realism with shit. They changed the magic with even more shit. They dumbed down what was the original lore. They have mutilated the WAR IP. In trying to follow the same formula as many MMOs out there, fucking Mythic made DAoC of my favorite game. I speak with passion here, because I was actually hoping from the start that Warhammer MMO would be of 40K universe. I actually prayed. I even fucking petitioned. Then I discovered that Mythic was making it and I had a terrible feeling. My fears came to pass tenfold.
Sorry for the harsh words above. I tend to have such displays about things that I really care about. What really saddens me though is that it was allowed to happen. Relic, Games Workshop, and others have let that happen. What company is going to make another Warhammer MMO now even if the 40K was going to be accepted? The market is saturated with Mythic’s filth now. Single-handedly, the company had destroyed the IP and doomed it not to have any correct remakes as that would be too much for the market to handle. They are now chewing through their mistake. The formula had failed the company that is made of failure. The only question that I ask now is why they have decided to massacre my favorite IP. If it was another DAoC then I would not have minded one bit.
I am not sure, but I think that I am the only one here that plays Warhammer 40K Dark Heresy. How much I wish that the game would make it to the MMO market, I cannot explain. Who would create it now? Mythic ruined the IP and saturated the market with the wrong game universe. For what? For fucking profit. Did they succeed? NO! The signs were obvious, they should have catered to the small (not that small actually) demographic that played WAR 40K. The surrealness of 40K universe would have drawn in more users. It would have drawn me in. If it wasn’t for Mythic.
With the release of the Warhammer MMO, one quote from Dawn of War made me believe it entirely: “Hope is the first step on the road to disappointment.”