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the Lonely Altar

I don't play "games", I play MMORPGs! This is where I talk about them!

Author: Tierless

#95 Sand in My Shoe

Posted by Tierless Tuesday May 27 2014 at 9:41AM
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When I was a little Tierless I spent hours outdoors with my friends building forts. Once we built them we defended them! We would even gather resources and supplies, make weapons, and set traps. It was endlessly fun.

I used to play capture the flag with my friends. We would run around for hours hiding, sneaking, defending, and trying to capture one anothers flag. If you got caught you might end up in “jail”. The craftiest among us always found a way to sneak out.

As a young boy I organized my GI Joes into raiding parties. I’d gear them up for the mission then spend the rest of the day running them around, getting into battles, killing stuff, and taking over bases!

Once upon a time in a childhood far far away I’d dig out my toy Sword of Omens, summon my powers, and set out in search of a dragon to battle. Along the way I would fight all manner of demon and beast. From Orcs to Cobra Commander to Shredder to Darth Vader himself I’d go hacking along until I bested the mightiest dragon in the galaxy because a child’s mind knows no limitations!

If I could I’d still be in my little sandbox digging away, only stopping to get that annoying grit out of my shoe, looking for Dragons and making forts. MMORPGers are a unique lot. I like to think that unlike so many other adults we never lost that sparkle in our eye, that dream in our head, the creativity that allowed empty yards to become epic dungeons and old dead trees to become impenetrable fortresses. We didn’t grow up, we just changed the format of our play.

We moved from our yards, playgrounds, and fields to our computers and we made MMORPGs come alive with the single greatest gift humankind has ever been granted, the thing that set us apart from the other animals, the thing that has taken us from the darkest depths of the oceans to the dark vastness of outer space, our imaginations!

At some point we got lazy. A dark cloud formed above our heads. It put our imaginations into a state of hibernation. We paid for our tickets and mindlessly moved from ride to ride like zombies. Shiny things were the flesh that we craved. Time passed and the cloud grew. Before long hardly anyone could remember the days when imaginative light filled the skies. We were content to be fed like cows at a trough.

Then one day far far away a speck of light shone on the horizon. What started as a sliver grew into a blazing ball of rage. A movement was born and started to spread. The cloud has been shrinking, the light has been growing, imagination is coming back to the genre!

The other day I was walking along when I felt an annoying grit in my shoe. I didn’t dump it out, I smiled and kept on walking.

#94 A Year in Chains

Posted by Tierless Monday May 5 2014 at 9:40PM
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This spring is truly worth celebrating. We’ve all made it through a nasty winter full of chaotic weather the likes of which we haven’t seen in a very long time. Spring has always had a special MMO place in my heart because it is when I started playing my first MMO. I spent so many hours chained to my desk next to my open window with a crisp but friendly breeze gently flowing over me as the sound of rain hit the ground nearby that to this day on rainy spring days I fondly flash back to those nights.

Unfortunately I haven’t been able to fall in love with an MMO since my first couple. Now days I rely on my memories since I’m unable to recreate the above scenario, or at least I thought I was. I’ve been MMOless for a couple of years but I haven’t loved one for around 7. I can’t believe I’m still here! 7 long years of disappointment after disappointment, lie after lie, marketing swerve after marketing swerve. I’m like the Ric Flair of MMO players. I’ve had em all and never settled on one because brother, Wooo, none of them can hang with the Blogerboy Tierless Time Woooo! (ok maybe not)

A year ago Camelot Unchained funded and I’ve been shadowing it ever since; longing for it’s launch with the hope that it fills the MMO void that I’ve lived with for so long. Silly me, I should know better. For seven years I have looked away… to the future, to the horizon. Never my mind on where I was. What I was doing. It wasn’t until I was reflecting on the year that Camelot Unchained was that it hit me...

Camelot Unchained development WAS my MMO! It gave me that Ol’e MMO feeling again. The community, the excitement and anticipation of the unknown, the progress. It didn’t just make a year that I played no MMO feel like I did, but over time I grew quite fond of CU. What started as a spiteful alliance against MMO Inc, a belief in second chances, and anticipation for some fun PVP had evolved into something more.

I have no illusions, CU may or may not maintain it’s “feel” after launch but right now, as I write this, the amount that I contributed feels like a splash in the pond for the return that I’ve gotten and it’s just the beginning of what they have in store for us! (BSC days anyone?) CSE has lived up to it’s promises, stayed the course, and managed to form the intangible but often sought after connection with a player base that goes far deeper than any quest, battle, or hype trailer ever will. Smedley recently said SWG vets could finally come home and he was right, but it wasn’t to H1Z1, this SWG vet currently resides in the land of Camelot, it just took him a while to realize that his visit had turned into a permanent residence.

Thank you CSE, CU Community, and Mark Jacobs for helping me find what I thought I never could again. I don’t know what the future holds, but for the first time in a long time I’m not looking to it, I’m residing in the present with Camelot Unchained and it’s development and I feel right at home.