I had a very long, wordy, pretty blog written up about how I think MMORPG.com is the saviour of this genre (and I mean that, without it many of us would check out of the genre and go away, this site keeps us invested and waiting) and how we all need to come together to create a movement to get our genre back and force it to evolve. Well, another time, another place. Right here, right now, what follows, it’s a straight shot. As straight as they get. No BS, no bull, old school Denis Leary in your face style so pull up a chair-dare to spin it around and sick backwards like a rebel, and lets talk.
We’ve been lied to, ignored, manipulated, shafted, belittled, fooled, flamed, and trolled by the “AAA” mmo experience for too long. “Enough is enough and it’s time for a change”. I can’t tell you how many times I’ve sat around thinking that. I’m sick of being marketed hot garbage and I’m sick of the “higher ups” thinking I have the brain function of a hamster.
Recently a friend of mine showed me a game on her phone, she was amazed because she can raise little monsters and teach them to do things. I loled, “we had that 10 years ago in MMOs” I said. “What is that?” she said. I sighed the kind of sigh that can only come from an old gunfighter that just had a flashback to better days. “Well, they used to be a virtual world you could live in, now they are more like your phone app”...
I remember when the genre hit rock bottom for me. When I bought a game, only to log in and be given a blatantly small storage space with an option to buy more space for $20. It was sickeningly obvious. I wonder how much money, time, and research it took to find the perfectly small but not obvious amount of storage combined with a high enough loot drop ratio to make us spend the extra cash? Where does that end? Do we pay for a game, pay again to log in, pay for a character, pay to play the character, pay for the ability to walk, to run, to equip? Where does it end?
It doesn’t, MMOs continue stumbling toward the phone/hand held app game market. Cute, easy games that constantly tell us how great we are and let us know we can be even greater-faster; for the low low price of $4.99 we can skip from X to Z! Greatness is one small fee away! For even more cash you can change any sort of consequence you’ve been “forced” to deal with. Ruin your name? Pay to change it. Your side always loses? Pay to change it. Your server isn’t the most advanced one, pay to change it. Not only do they remove any shred of consequence, they are enabling the worst players! It's like they took their nickname literally; Theme Parks, charge us at the gate, then charge us for everything we do once we get in!
I’m old, back in my day server rep mattered. If you ruined your name you had to re-roll your 1 character you were allowed or put in some effort to change the way people felt about you. It could be rough, but on the plus side, the great people stood out, got a good rep, and the community made them into server celebrities.
So back to us, we sit around and complain about being ignored. Then someone comes down to our level to ask us first hand what we want, so naturally we respond with hostility (and people wonder why the smartest thing our creators ever did was never come back). Then we go back to complaining about being ignored again!
Look, “I'm nine mmo years old. My MMO died at seven and a half. I don't want to live in a hole anymore. I'm going to do something about it." (extra points if you know where that quote was lifted from, clue, it’s fantastic). What I did was go against everything I believe in, everything I think is logical, and everything my victimized MMOego wanted me to do and I decided to support CU. Now I’m NOT asking anyone else to back it. I’m NOT asking anyone else to put money into it. I am asking that you support it and what I mean by support is simply keep an open mind to it and what it could do for the genre if for no better reason than to give the “AAA” hole MMO companies the e-finger they deserve!