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the Lonely Alter

I don't play "games", I play MMORPGs! This is where I talk about them!

Author: Tierless

#81 "SWG players, our next game is dedicated to you. Once we launch it... you can come home now."

Posted by Tierless Wednesday January 29 2014 at 10:05PM
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I never thought I’d hear that from SOE. I thought others might make games with SWG mechanics but I never imagined SOE would make such a bold statement because it’s setting themselves up for failure from minute one.

Most fans will realize SOE doesn’t own any Star Wars rights and simply can’t make an exact copy of SWG again but a fair amount will hold them to that statement and expect SWG2. The day they log in and it doesn’t feel exactly the same they will flood the forums with e-rage faster than you can say SWTOR.

You can’t go home again in MMOs. You can build a new home based on the specs of the old home with various adjustments made for modern convenience. Looking at EQL and EQN I hope that is exactly what they do.

A Sci-Fi Space game with voxel building and destruction tech oh my! I think all of the mmo vagabond SWG vets need to mail Star Citizen a handwritten thank you. If it wasn’t for SC showing that a multi player sci-fi game can draw absurd amounts of money we might not have seen an SWG inspired SOE game. Companies follow the money because they have to. It’s not an evil thing, it’s the nature of business. Money is to companies what XP is to MMOers.

What was SWG’s secret? What made it so epic? So worldly? So immersive? The class system was amazing, but other games have similar...the big open maps were epic in scale, but other games have tried that, the decor was like early Minecraft, but even other SOE games have similar yet still don’t capture the “feeling” of SWG.

IMO it was all of those great elements coming together that contributed to the overall feel but if I had to name one thing that stood out above the rest it was the division of labor and the forced socialization. It created a real world like labor/economic system which worked in tandem with the forced socialization.

As long as this “new title” takes the best of SWG and doesn’t shy away from the “outdated” features, like forced socialization, I have hope for it. If it’s more old school than new school it has a chance. I guess what I’m saying is we don’t even want a new house based on the old spec, we need to remodel the old house but keep the frame and foundation intact. If that is what this new title is then I am somehow even more excited about this genre right now!

It is a fascinating time to be an MMO fan. As for Darth Smed, we’ll see. ;)

One day an old man’s horse ran off, and the neighbor, seeing this, said, “how terrible, your horse has run off, now work on your farm will be so difficult.” To this the old man replied, “we’ll see.”

The next day the old man’s horse returned leading a group of wild horses, and the neighbor, seeing this, said, “how wonderful! You have many horses, now you have great wealth and may live easily.” To this the old man replied, “we’ll see.”

The next day the old man’s son was thrown from one of the wild horses and broke his leg, and the neighbor, seeing this, said, “how terrible, your son has broken his leg, now your work will be doubled as nurse and farmer.” To this the old man replied, “we’ll see.”

The next day the king’s men came to the farms seeking all able men to fight a distant battle, and the neighbor, sobbing as his son marched off, said “how fortunate you are for having an injured son, mine will surely perish.” To this the old man replied, “we’ll see.” writes:
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