Like everything in the universe my invented profession was not meant to last. As the game was neglected and mismanaged players began to leave. Soon my planet became a ghost town of mostly empty shops and vendors. I was having to travel further and further off planet to find good prices. Due to my lack of combat experience the dangerous planets were a nightmare of one shot deaths and corpse runs (I guess my friends were right, I should have leveled lol). My connections were quitting, the cantinas were empty, entire shops would put “going out of business sale” on their signs. I would go in, clean them out, and pack my vendors full. My location allowed me to hang on longer than most but soon enough my profession didn’t have enough players to support it and I was teetering on the cusp of being useless.
Once things started to slow down I tried going back to leveling, pve, pvp, guild war, etc. but none of them were as entertaining as being a guy who knew how to get things. I enjoyed the conversations, I LOVED the creative decor, I was thrilled when I found a deal, and I had never felt as immersed as I did when I was stocking my vendors in my shop or rearranging my art gallery. I still played my alt but I was putting more time into my main again. My friends were thrilled but it just didn’t feel quite as fun to me.
My poor alt, little did he know his days were numbered. Eventually they changed the auction to function like WOWs and in an instant (and a patch) I no longer had a job. I was replaced by the very thing that made me a wealthy player, convenience! Why pay me to be your delivery guy when you could just click, buy, and it would appear in your inventory. What good was that character now? Having vendors was pointless and he had 0 combat skills. I had already leveled a handfull of combat professions with my main and there was no way I felt like doing it again from scratch. (One of the things that made it easier to level multiple proffs was already having skills from one built up when you began. Starting from 0 was brutal!)
I sold what was left of my goods, packed up the shop, sat on the hill where it was located, watched the sun go down, and logged off that character for the last time. In 12 years as an MMOer and over 25 as a gamer it was the closest I have ever come to being emotional about a game. I knew it wasn’t just quitting an alt, it was basically me checking out of SWG. The game had changed too much, too quickly, and it just didn’t “feel” the same anymore. It used to be like logging into the wild west, anything might happen! Now it felt like I was just playing another game. My guild was the only thing keeping me connected to SWG.
We eventually merged with another guild and even built a city on Lok but I knew I was on my way out. I was just killing time until something better came along. Soon I turned full guild control over to my player council. By that point they had been doing a better job of running it that I was anyway.
With my connections to SWG severed I became an MMO vagabond forever in search for a MMO that could fill the SWG sized hole in my heart. Like many I held onto the hope that SWTOR would use the good elements of SWG but it wasn’t meant to be. Then came hope for SWG 2, but it was just e-hearsay. Just as I had come to accept that what once was would never be, just when I became content to extinguish the last glimmer of hope, just when I thought I was out, they pull me back in!
"SWG players, our next game (not announced yet) is dedicated to you. Once we launch it... you can come home now." Smedley
He, he even said “home” didn’t he?