In almost all MMOs, there are multiple skills a character can learn. Sometimes there are limits, but what really works. When you limit a character to 2 or 3 skills, this can make players more dependant on each other and therefore help develop a good Player to player economy. It also make some things screw up. Take for example WoW. An Elixer of minor agility is a minor and simple potion, cheap to make, but sells for a gold each because they are used in a few recipes from other skills. If you let characters take all skills, like Runescape, you get losers who spend every waking hour maxing out their skills, and they are like super characters. But, this also makes things like Iron bars priced more reasonable, because everyone can make them, so nobody buys them for lts because they can buy them cheaper elsewhere. So, I want to know what my readers think. Leave some comments with your opinions on the matter.