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Power Of The Horde

I have been playing WoW for some time now, and i am trying to stimulate thoughts and/or arguments for other players as well as anyone else who wants to drop in. If you read a post, comment on it, cause i need input to make better topics.

Author: WoWownsall

Does Blizzard like Horde better?

Posted by WoWownsall Wednesday February 6 2008 at 4:20PM
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Okay, now before the flame posts, whining, crying, and freaking out begin, read this entry. This is not a "Horde is better than Alliance!" post, I've done those already. This is a "Does Blizzard like Horde better?" post. Now, I play Horde, so i will probably have my opinions a little jaded about the alliance side, so when i inevitably screw up, please Politely and Calmly point out my error and fix it for me. I personally think that blizzard likes the horde better than the alliance. They don't favor one side over the other for things that are important, but I think they do a bit more for the horde when it comes to filling in the gaps. Looking back at Warcraft 1, the horde units looked a lot better (even though they were all just dots, you could tell what was an orc, whereas the alliance units just looked like blobs of pixels) than the alliance units. Warcraft 2, same deal, horde also had a few extras and bonuses if you cared enough to look for them. In Warcraft 3, the alliance quests were boring and pointless, treading over ground we already covered. The Horde quests were by far more interesting, and introduced more characters and parts of the world and history. Also, at the end of the game, there was a video for the song "Power of the Horde". Not "Power of the Alliance" or "Alliance is the best". They just kinda got left out. In World of Warcraft, there are many NPCs in Orgrimmar, Thunderbluff, Undercity, and Silvermoon are there for no reason other than to add little bit of realism and color to the world. Alliance cities have these too, but not nearly as many as horde. The Horde also has a lot more embellishment on quests and people. There are dozens of families and clans you can find all over the place that have quests linking them, but not a lot of that for the alliance.

Rajai writes:

No, alliance were the blizzard love child, they got everything easier, horde are just more interesting

Wed Feb 06 2008 4:28PM Report
Rajai writes:

earlier on alliance get the fun instances.. VC gnomeregan(we get it too but we get what one quest and they get 6-8) Alliance get the easiest 20-30 levelling spot in the game darkshire.. what do we get... wailing caverns puts me to sleep, razorfens are boring, we may get more quests for BFD though and the sword :] horde 1-60 is boring

Wed Feb 06 2008 4:31PM Report
bensu892 writes:

Think of Ironforge.. and think of the visual splendor of that city, how much work was put into it. the Center forge alone is amazing.  Now think of ogrimmar..... we got bonfires...not to mention the music is alot more upfront when you enter iron forge imo.

Wed Feb 06 2008 6:07PM Report
Sornin writes:

Well,  I am fairly neutral on this topic, but I do remember in one public test realm session that any characters you copied spawned in the middle of a massive Horde PvP area (this was on a PvE server). So, basically you spawned and died several times before you could sneak away, which sucked a lot. There were always 50+ Horde people there nailing people on spawn.

This is at least one time where Blizzard gave the Horde a perk, but I cannot say from this one time that they favour the Horde. I do think, though, that the Horde has more flavour not because Blizzard spent more time on them, but rather because they are just innately more interesting due to the races being more varied.

Wed Feb 06 2008 6:08PM Report
SuperSteef writes:

To comment on Sornin's post, yes you did spawn in the Ghostlands but that was because that version of the test realm was devoted to testing the new 10-man raid Zul'Aman which is in the Ghostlands.

As to whether or not Blizzard likes one side more then the other?  I agree that the Horde have more flavour but I think that has more to do with trying to make their game stand out from something like D&D.  By giving access to so-called 'monster' races as playable and then making them seem almost MORE civilized then the Alliance, Blizzard effectively takes focus away from the mundane races of humans, elves and dwarves which appear in almost every fantasy game ever as the 'good' guys.

I think Blizzard, knowingly or unknowingly, created two modes to WoW, at least 1-40.  Alliance being the 'easy' mode and Horde being the 'hard' mode.  While that is obviously exaggerating a bit, players who have played both sides, like myself, can relate to those flaming posts that get spat all over the forums.

Wed Feb 06 2008 6:40PM Report
Narug writes:

Ummm no way.   Blizzard always favored the Alliance in WoW when I played it.  Everything end game seemed set up for the Alliance pre-BC. (played some BC by the way)

Even before end game if you needed to reach the master enchanter just take a stroll out Loch Modan and enter adjacent Badlands.

Need a good bp for teens?  Do the quest in IF and get a recipe for that.

Paladins on Alliance get a sword for their choice after doing their late level quest but the blood elf gets a trinket.

Those examples might be able to be refuted but there are others to take their place.

I think the song was a PR move to at least bring some morale to those playing the Horde.

Anyway my opinion.

Wed Feb 06 2008 9:48PM Report
Carufin writes:

I'm unclear how anyone with any actual experience playing Warcraft, be it the original RTS series or WOW, could contend that Blizzard favors the Horde.

It seems most clear to me, as another author has pointed out, that the express design intent was to make Alliance the "easy mode" choice due to the fact that most RPG noobs are going to elect the attractive characters.

They enjoy numerous advantages, including a race in which any playable class can have stealth. Invisible Warriors wielding two-handed axes, for instance.

Those choosing Horde are choosing the hard road.

Wed Feb 06 2008 10:32PM Report
Spirer writes:

It seems people easily forget when Orcs warriors had 40% stun and disorent resistance (15% from talents)... Cheap shot, Resist, Gouge, Resist, Vanish, Cheap shot, Resist, Gouge, Resist... I died after that last failed gouge.

IMHO Horde have really good racials (except troll), even after they were nerfed. I myself prefer the Horde look, had to join alliance because my friends were alliance.

Thu Feb 07 2008 12:44PM Report
Tyrantas writes:

Capital towns and AV  "fix" shows that blizz loves alliance more than horde.

Thu Feb 07 2008 2:47PM Report
Psiho246 writes:

/bash /bash /flame /troll /immature

Hope this shows you my opinion on the matter :D

j/k

 

Thu Feb 07 2008 4:36PM Report
WoWownsall writes:

Wow, 10 comments. this is the most i've got lol. Well on topic

With the comments layed out on the table. I can't help but be humbled. I was all for the "Horde and alliance are equal" bit. But looking at alliance players saying alliance is "easy mode" changes that a bit. At the same time, how many of the commenters got past level 35 on a horde toon. I know my highest level alliance toon was a 22 human warrior called Stankytank. Anyway, keep the posts rolling.

Thu Feb 07 2008 7:07PM Report
Narug writes:

Got to around only 64 or 65, I forget which was the 60's for sure, with my human warrior on the Alliance side of things.  Got a dwarf pally in his 40's too.

Got to around 42-45 on my blood elf pally.  Had a 43ish undead warrior when I started the game in 05 but didn't like him so I axed him for good.  Always seemed to end my interest in the Horde at the 40's.

Also my comments were more on the side of PVE things but I did PVP a little in WoW.

Thu Feb 07 2008 11:05PM Report
thorwood writes:

I do not think Blizzard favoured either faction.

The community definitely favoured the Alliance.  Alliance toons outnumbered horde toons by at least 2 to 1 in most areas on Khaz'goroth server.  There was nothing in the game to help low population factions with group content when I played.  If anything, this favoured Alliance as the greater number of toons at least made it more likely that there were other players your level who wanted to do similar content.

Mon Mar 17 2008 5:31PM Report

MMORPG.com writes:
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