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Generations

Posted by Vexe Thursday June 12 2008 at 8:48PM
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    I guess it kinda sucks, to be born in 1991. I was 6 when UO came out and would not be even remotely interested in computer games until 7 years later when City of Heroes came out. Which means, my experience in practically anything historical in games in minimal because of my ignorance in looking up information about anything before that time in 2004. I don't know about UO. I have never played UO. All I know is that I was 6, it was 2-D, and now; it was seemless. I've never played everquest. I just know that they made a kinda OK effort at making realistic-looking people for the time and created a 3-D environment for socialization. Oh, and there were dragons. And dungeons, apparently.

    Pretty much everything I could write about persists to the present and near future. I have no knowledge of the past. So I am researching now, and I would love anything that you have to add. Stories, incidents, or whatever. I think I'll become an MMO scholar of sorts. Or a Guru, solving problems for others or something like that. But my ultimate goal is to make my posts more accurate, cause I just kinda realized my ignorance on the topic in which I'm trying to write about.

    I can't make a general article, essay or blog if I don't have the general information. Not to mention, I've discovered having my ideas curb-stomped is not fun.

    So, feel free to tell me what you will.

Vexe writes:

That's an apology for my last entry.

Thu Jun 12 2008 8:50PM Report
Nineven writes:

MMORPG's date back to the late 70's. Run a search for MMORPG in wikipedia.com and read everything you find there to start off.

You might also try out some free trials, there are plenty out there; if you are doing any kind of research on the subject. No better research than a direct experience.

The first few MMORPG's, the good ones, like UO; were made to be virtual worlds. In these games you will find things like player housing, and skills in place of classes and levels. As the genre got more popular, developers actually took a step backwards by avoiding the virtual world idea all together and substituting it for a lust of money.

You may find that a lot of these new MMORPG's don't even compare to the old ones in terms of fun and innovative gameplay. This is why a lot of "veteran" gamers complain.

Good luck, and PM me if you have any questions; I'll be glad to answer.

Thu Jun 12 2008 10:16PM Report
Thillian writes:

Sorry for being a bit harsh on your last blog. Kinda losed my nerves there a bit. I tend to do that occasionally.

Fri Jun 13 2008 9:50AM Report
Vexe writes:

No worries. And thank you Nineven.

Fri Jun 13 2008 11:06PM Report

MMORPG.com writes:
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