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Vicarious Existence

To blog about what is going on in the MMO genre from a casual MMO player's viewpoint.

Author: UnSub

The FREEM! Phalanx: CoH/V's 15 Dev Staff

Posted by UnSub Thursday April 10 2008 at 9:27AM
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As an update to my last entry, I posted a thread about how CoH/V only had 15 dev staff on the official forum and it got quite a good response. Matt Miller aka Positron, Lead Developer of CoH/V, actually posted the full list of those 15 people. I've pasted it below, complete with a bit more on names and roles.

"1. Positron (Matt Miller - Lead Dev)
2. BAB (Back Alley Brawler aka Christopher Bruce - Animator/Visual Effects Artist)
3. Castle (Floyd Grubb - Powers Systems)
4. Ghost Widow (??? - Programmer)
5. War Witch (Melissa Bianco - Zone / Environment Design
6. Constellation replaced by Hero 1 (story bible)
7. JLove
(Costume Design)
8. Ken Morse (Art Lead)
9. Nick replaced by Don Pham (environmental/3D artist)
10. Brett replaced by Graham
(Programmer)
11. Blue Steel (design support)
12. Serdar replaced by Mynx (Producer)
13. Richard (AP/Build Engineer)
14. Aaron (Lead programmer)
15. Garth (who moved over to Core Tech before the acquistion)"

I don't know everyone's name, but it at least provides some insight into how many developers it took to keep CoH/V going as well as the roles they took. Of course, CoH/V was still being supported by NCsoft so they received the benefit of that, as well as people from other Cryptic projects coming on line as required, but I find it really interesting that the core team was so small. Not Matrix Online small, but still small.

 

rsreston writes:

I'm also surprised as they have been doing such a great job this year since I9, after which the team was reduced to 15 ppl. I do hope they get more ppl, which leads to the question: have more ppl been hired to develop I12?

But what I'm really curious about is: how many ppl are running MxO??

Thu Apr 10 2008 6:39PM Report
UnSub writes:

I've heard that perhaps only 4 full-time devs are on MxO. That might be wrong, but MxO only has an estimated 20 k - 30 k player base, so it's unlikely they've got too many more imo.

Sat Apr 12 2008 9:11AM Report

MMORPG.com writes:
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