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Tert Comments on MMOs

I have my ideas on what the perfect MMO could be and I'd love to see what everyone else thought. Thanks!

Author: Tertiary

Changes are in bold - Several updates including: Race, Death, World Enviornment, etc.

Posted by Tertiary Sunday August 19 2007 at 2:28PM
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Funny story; my 'list o' features' is now far too large for this blog to contain.  Updating it appears to be an excersise in futility... and thus, for several years now, it has remained out of date.  I have it saved on my HD and once I find an alternate method of presentation, I will repost it here.

 

For those of you who had my post archived, I have begun considering several of my ideas in a new light.  Four or five years have resulted in several MMO innovations, and "Wow, Dwarf Fortress."  Seriously, anyone who is looking for inspiration for their sandbox MMO needs to start there.  Anyways, maybe I'll get back in to this soon, we'll see.  Just wanted my current body-of work preserved and not on display looking like crap.

 

Thanks for listening.

My Dream

Posted by Tertiary Monday August 6 2007 at 8:27PM
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What I want is a game without boundries.  I want a game with at least the same landmass as Earth where you can create your own mines, houses, cities, whatever you want.  I want the players to be able to invent new structures, items, magic, etc.  I want the NPCs to be almost impossible to tell from PCs and able to do everything that a PC can.  I want all creatures to evolve and to adapt to their surroundings.  I want NPCs and PCs to have real diplomatic relations.  I want the players to have a real family lineage and create real history in the world.  I want the fight to be real - NPCs and PCs starting wars between cities and/or nations, death that is more than a slap on the wrist, battles that can reach a truly epic scale!  I want the player to be able to experience the game however they want - I want crafters to never need to pick up a sword, I want fighters to never need to glance at a mining pick, casters should not need to glance at either.  I want gameplay that can keep all play styles interested indefinitly.  If you want to beat things up with a sword you should never need to look at the other aspects of the game to find a new experience if you don't want to.  I want there to be rewards for going the extra mile instead of penalties for skimping.  If you sleep in an inn you get a bonus, you don't get a penalty for not - same with eating, using the bathroom, and other 'realistic' things that are never added because they detract from gameplay.  I want real application for mundane activities - composers and other musicians, dancers and actors, all forms of entertainment that are not strictly necessary but add an amazing depth and community to the game.  I want players to help other players!  To ensure that, the game should have incentives for helping less experienced players or characters.  I want story and storyline!  I want a game that you don't have to be a history or literature major to understand most of, but also one that is so in depth that you could make your goal in the game to discover the whole story and need to spend years to do so!  I want more than just some crummy horse, I want sea ships and air ships, I want to drill through the ground and dive under the ocean.  I want the world to be seamless and I want everyone to play in the same world.  I want massive to reach a new level!  I want to discover new places first then start a new character and do it all over again.  I want to be able to map unexplored territories and sell those maps to my friends, or mess those maps up before I sell them to my enemy.  I want control over every aspect of my experience in the game.  I want to choose how simple or advanced my UI is.  I want to control every facet of my character's appearance from start to end.  Everyone is tired of cookie cutter character classes, but we're more tired of cookie cutter appearance.  We want to be different!  I want someone to look at my character and know who it is without having to look at the name floating above its head.  I want to customize my socials and idle stance, I want to create my own combat manuevers and visual effects for my spells, I want to tweak my armor to have spikes and skulls decorating it.

In summation - I want a lot.  All the above and much more than I'd have time to write in a single afternoon... thus this blog.  I'll start picking apart individual desires and expanding on them soon.  Thanks for yer time.

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