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Teala's Wickedly Cool Blog For The Masses

Just my thoughts on MMO's, roleplaying, game companies, and the people that play these games.

Author: Teala

Worst and Best MMORPG Launches - Part II

Posted by Teala Monday March 24 2008 at 7:32AM
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So what games do I consider to be the best launched games for MMORPG's?   This list is only my opinion based on my own experiences with these games launches because I experienced them.   I know there will be people that will disagree with me, but I can only go by what I here are Teala's picks for the best MMORPG launches.    I only have 3 that I can list though....3 MMORPG's that I feel launched really, really well.    I could list the orignal SWG, but I know I'd catch huge amounts of flak for it because it was a real bitch to get on for some people on the first day.  I could list Lineage II if it weren't for the lag from hell encountered in the starter zones that literally locked up my gaming rig time after time after time.   Atleast I could sign in.  So here they are - all 3 of the best MMORPG launches in my opinion.

Top 3 Best MMORPG Launches Are

3) EverQuest II - Game had a couple of issues with lag due to its system requirements at the time and you had to tweak your gaming rigs video requirements from the start...but over all the game launched and the servers stayed up those first few days without so much as a hiccup.

2) Guild Wars - This game really was awesome at launch.  The transition from beta to live was almost flawless.  I only encountered a brief period of lag in the first couple of hours and I don't recall the servers crashing once within the first week of launch.   Great launch for a great game.

1) City of Heroes - This game launched smoother then any other game I ever played on the first day.  I don't recall servers crashing or any major hiccups and the game ran smooth as silk from the moment you signed on that very first day.   This one in my opinion stands as a great example of how to launch an MMORPG perfectly on day one.

valun writes: Is WoW somewhere there? Mon Mar 24 2008 9:24AM Report
jawshb04 writes:

it might be if it would have had a smooth launch.

Mon Mar 24 2008 10:53AM Report
Gishgeron writes:

Actually, having played WoW since its release, I can say that it really did have a super smooth launch.  It suffered from only two real issues....


1: Crashes when 4-5 full raid groups of players decided to attack the opposing factions capital.  Even then, most times it still held up.


2:  Loot bug where, on odd occasions, you would be stuck kneeling after looting.  There were some tricks to get around it, but all the same it didn't last very long.  It did resurface once or twice as a side effect to other patches, but it never really caused me an issue.


  Thats neither here nor there, though, as the lady specifically said she was going by ONLY the games she knew....meaning the games she played FROM launch.  I suspect WoW isn't mentioned because she did not play it from launch, and thus, cannot form an honest opinion about it.  I find that rather noble, and honest.  Better to not talk about that which you do not know, she is to be commended for it.

  Based on that, I have to say her list is pretty much spot on.  All of those games DID have nice launches (which still had as many issues as Blizzards) and all still run pretty smoothly.    Good job teala.

Mon Mar 24 2008 11:04AM Report
elroseth writes:

Actually, World of Warcraft's launch was not that smooth.  There were so many people trying to logon those first few days that they had to double their total number of servers over a 4-day period.  They gave 4-day extensions to players' trial periods who created accounts on launch day (down to 1 day extensions for those who created accounts on the 4th day WoW was live).  And they posted apologies on  The articles are still there to view, if you do not recall first hand.  I remember appreciating the extension as it was disappointing to have the week off work and the servers down so much.

Mon Mar 24 2008 11:51AM Report
Terranah writes:

When EQ2 launched I remember getting stuck several times at the loading screen between zones.  It didn't crash...but might as well have because I after 4 or 5 min I would have to do a restart.  Also, with recommended system reqs the game's performance was mediocre to poor, especially when in a full group.


As I recall, Guild Wars did have a nice launch, but I question whether or not it meets the mmo definition.  It's more of a coop type game.


COH I would agree had a smooth launch.  Performance was pretty good, but then their graphics is probably less intensive than EQ2.  In group situations the game still ran well, which is important when you're playing an mmo.

Mon Mar 24 2008 12:36PM Report
Gröm writes:

Foud both articles and even some comments interesting...
I'll check on this blog more often - cheers!

Mon Mar 24 2008 12:42PM Report
Anofalye writes:

EQ2 landsharks! :P

Mon Mar 24 2008 1:21PM Report
Ruthgar writes:

I think LOTRO had a smooth launch, but I didn't play any of these three until they had been out for a while.

WoW did have a horrible launch. My server had so many rollbacks and restarts the first few weeks, I couldn't play. It wasn't stable for at least a month.

Mon Mar 24 2008 1:55PM Report
Hexxeity writes:

I agree 100% with Teala in this regard, although I'm not sure Guild Wars really deserves a lot of praise.  The server architecture cannot be nearly as complex as a real MMO.

Mon Mar 24 2008 2:25PM Report
Teala writes:

I couldn't list LoTR's launch because I did not purchase it I only beta'd it.  :(  Just as I only beta'd PotBS...I do not know how it did at launch.  I can only comment on games I experienced at launch.

Mon Mar 24 2008 2:45PM Report
murphys123 writes:

Even though I ejoyed the game a lot and didnt have any real game breaking issues during its launch, I agree with not adding WoW to that list. I acutally would of put LOTRO on that list thoug in place of Guild Wars simply because of GW being a bit unique and hard to compare to the others.

Mon Mar 24 2008 3:33PM Report
TheSalad writes:

WoW's launch was actually horrible, I remember playing beta, a few people were messing around, no big trouble, not really any lag. When release came around in November, the servers were packed, you couldn't log on, errors all the time. They had to shut everything down for about 2-3 days and make about 20 new servers. Blizzard wasn't expecting that many players to buy the game.

And after launch it got even worse, in January - February. The servers got full up, and constant crashes, and they didn't fix it for about another 2 months. They even had the game pulled from shelves in big stores. I remember this because my friend couldn't buy the game anywhere but a small store in Toronto.

Guild Wars did have a good launch, although a little bit of server errors, nothing comparing to other games.

Vanguard was definatly the #1 for WORSE launch ever, not to mention one of the buggiest games out there, and even after a year, it's gone nowhere. I mean the idea was fantastic, but it just didn't pwnout. SoE = Worse launcher created in MMO history. Perhaps even game history?

Mon Mar 24 2008 6:35PM Report
skuba writes:

UO duh!

Mon Mar 24 2008 6:38PM Report
vajuras writes:

I experienced 2/3 of these titles at launch I walked away thinking the same. Smooth launches. EQ2 I remem only shaky part you needed 1gb of ram to run it decently. After I upgraded it ran pretty well

Mon Mar 24 2008 10:02PM Report
Evilsam writes:

Lotro.smothest launch I've seen.It played better in late open beta than about any other game months after launch.

Tue Mar 25 2008 5:28AM Report
todeswulf writes:

You know this Blog makes for an interesting social experiment.

Here we have someone that puts up some pretty outrageous  opinions as fact, yet we have this Photo of an Attractive girl innocently displayed  for the Avatar, and the responses are  like:

"You make an interesting point Teala , but I respectfully disagree"

I wonder how this blog would have been responded to if it was from someone called 30yearoldwhiteguy and there was a picture of John Goodman for an avatar? If History of this forum were an indicator it would have been

"What the hell are you talking about fucktard? DAOC had one of the smoothest launches ever! Get the hell off this forum never breed and drink bleach you sorry waste of skin!”  LOL

Now before some groupie thinks I'm dissing the author, I'm not, I'm just making an observation.  I see my wife do the exact same thing in WoW,

Once the male guild members found out that she was probably the only real girl on AD (Her advice is now never post your RL pict on a Guild forum)  playing a Night Elf they will do almost any retarded request (she has even made stupid crap up just to see if they would do it when she’s bored)  As I said it makes for an interesting social experiment..

  You may now return to your stereotypical behavior. :D

Tue Mar 25 2008 10:49AM Report
Teala writes:

Dear Todeswulf;

People have seen pictures of me here and on the IGN boads before.  I use to blog over at IGN as well.   Also, I have been raked over the coals so many times for some of my articles and rants I have written on games, developers and companies like SOE and my photo never kept anyone from saying their peace.   I've been called a whiney birch, a fem name it and I have been called it.   So no my picture doesn't mean squat to these people when it comes to voicing their opinion.   Trust me I have my share of haters.   :)

Tue Mar 25 2008 1:58PM Report
todeswulf writes:

You know Teala that well may be, but I noticed two interesting things after I made my post.

Your Avatar changed and Commentary stopped.

Could be coinkydink....... I know, anyway I'm not picking on you, I actually agreed with a lot of what you said, but  as I said  (and I know you don't agree)  who is posting is as imortant as what is being said especially in the gamers world.

Tue Mar 25 2008 2:52PM Report
Teala writes:


I hope you read this.  As you can see your assumption was wrong.  My newest blog entry was done under one of my gaming avatars and not a picture of me and it got as many comments as any of my other of which had 60+ comments.   Why?  It isn't because I am female...its because I write articles people find interesting enough to comment  on.   :p

Thu Mar 27 2008 12:13AM Report
grimfall writes:

I would have to agree that LOTRO was the best that I had participated in.  Turbine is definitely one company you can say learned from their mistakes (AC2).  DDO wasn't a perfect launch, but it was pretty good.

Mon Jun 30 2008 2:15AM Report writes:
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