Ladies and gentlemen please
Would you bring your attention to me?
For a feast for your eyes to see
An explosion of catastrophe
Like nothing you've ever seen before
Watch closely as I open this door
Your jaws will be on the floor
After this you'll be begging for more
Welcome to the show
Please come inside
Ladies and gentlemen
Boom
Do you want it?
Boom
Do you need it?
Boom
Let me hear it
Ladies and gentlemen
Boom
Do you want it?
Boom
Do you need it?
Boom
Let me hear it
Ladies and gentlemen
Ladies and gentlemen good evening
You've seen that seeing is believing
Your ears and your eyes will be bleeding
Please check to see if you're still breathing
Hold tight cause the show it not over
If you will please move in closer
Your about to be bowled over
By the wonders you're about to behold here
Welcome to the show
Please come inside
Ladies and gentlemen
Boom
Do you want it?
Boom
Do you need it?
Boom
Let me hear it
Ladies and gentlemen
Seriously...this song by Saliva pretty much says it all for part three of this blog entry - My Dream MMORPG. I couldn't say it better myself. Truly, you'll be begging for more. So onward we go into the mind of a gamer girl who is so jaded that she has finally decided she would spill the beans on what she wishes to see in her dream MMORPG. Make sure your seats and trays are in the upright position and your seat belts are fastened.

Before I really get started, I wish to touch on something. Ships and their importance in this game. Kirk had his Enterprise, Reynolds has his Serenity, Solo his Falcon, and Bikirk her Sol Biance, and so should you. I dreamed of having a ship of my own in an MMORPG. Oh sure we got them in SWG, EVE and other such games that allow players to have their own ships and they truly do rock, but not like they should. There is just not enough to them to make them our ships and what you can do with them is limited. Not in my MMORPG. Ships in my game are just as important as the players. Think of the roleplay possibilites one can partake of in their ship with other gamers...omg...the sky is the limit for all sorts of roleplaying, quest, missions sitting around just shooting the breeze inside your very own fully customizable star ship!

Yea in my dream MMORPG I'll be able to have my dream ship. I'll be able to deck her out as I want, with the things I want, inside and out! Give her a special paint job, and then make sure her name is painted on her hull for all others to see. You'll not only be able to walk around outside your ship, but the inside as well. Yes...that is just as important as anything! Seriously. Being able to walk around inside your ship is of the utmost importance in my game. Why? Because it is a roleplaying game and your ship is just another tool(albiet a very special to your heart tool) to RP with!
Just like a player can increase their skills, your ship will be up-gradable and increase what it can do. Some ships will be space bound always do to size, however, some will be able to go planet side and actually land on them. Yes, atmospheric flight will be in my dream game. The game will use cut-scenes to show your ship going from space to the planets atmosphere, but once in the atmosphere you're back in control. You'll have to land her. There will be space ports for players to make use of. Some will be nothing more than huge parking lots, others will be more elaborate...but your ship will never just blink out of existence nor get stored in a data pad - ever.

Depending on the size of the ship you may have to hire a crew to man her, either NPC type henchmen or robots or real players or a combination of al lthree - it'll be up to the player how they hadle this aspect. Ships will come in all shapes and sizes and use various means of FTL (faster than light) travel and some will have to make use of worm gates because they don't have FLT capabilities.
Space flight is all twitch, and so is combat with ships. In my dream MMORPG you'll be able to board enemy vessals and take their cargo, kill the players on her if you like, and leave her a derelict - drifting in space. Sooner or later a scavanger ship will come along and chop her up for parts and material, maybe even a player ran scavenger ship. Remember, in space, nobody can hear you scream. Well..not exactly true. See if your ship is registered with the Galactic Confed (known as just Confed) or the United Planets of Earth (UPE) then there is a good chance if your ship is attacked and you can ID the attacker, send off a mayday and let the authorities know you are being attacked by space pirates or raiders and you may still die and loose your ship and cargo...but atleast you'll make it much harder for the pirates to get away with it. See in my dream MMORPG you can help generate game content simply buy playing the game. When you send the info in about your attacker...that info goes up on Galcom and UPE central databases. The authorities make that info available to all other players to warn them of where a pirate attack occurred adn who was responsible. This will allow the players that choose to play pirate hunters and bounty hunters to gain information on where the last known position of the pirate or raider was at...making it easier to hunt them down. Oh yes, once you decide to become a pirate or a raider, be aware...you'll be hunted.
Note: Players can choose to take out insurance on their ships and of course insurance on cargo.
Now...what will players do in this giant sandbox game to occupy their time. As I have mentioned the game will have quest/missons, but much of the content will be generated simply by how the players play the game. Those players that wish to be merchants will need goods to sell. So their will be awesome crafting in this game. If their are crafters then there will need to be players who gather the raw materials for the crafters to make all the various items that will be available in game. This opens up huge opportunities for playes to set up networks to buy, sell, and trade goods among one another. Not going to go into detail here on how this would work, not enough time, but I have actually worked this out on paper based on my experince with the game SWG pre-NGE.
Now as I mentioned there will be hard written quest and mission, but there will also be dynamic content added to the game from time to time. What is dynamic content? Dynamic content is content that can change as players interact with it and change its nature or manipulate it and some of it is randomly generated. For instance. A new alien species is introduced as players come in contact with them, they will eventually be intergrated into the game or they might be wiped out - due to a virus or maybe intergalactic war. Again this will depend on how that scenario plays out. Randomly generated content could be a player coming across a derelict space craft. Like there you are in your ship. You're in FTL between two star systems and suddenly you are yanked out of FTL space because you recieve a distress signal from a ship. You scan it for life forms and there is none showing. So you and your crew decide to board it to see what she has on her. You dock with her. Board her and find she is full of cargo and her crew had mysteriously abandoned ship via escape pods. No reason given why - they just did. Suddenly one of your crew members learns why. The ships main drive system is off line and leaking high levels of deadly gamma radiation in small burst. So do you risk a random burst of gamma radiation(which can kill you instantly without the proper shielding) and go for the cargo, or do you leave and report that derelict ship to the authorities so they can take care of it?

Another example I'll use is from one of my stories this game is based on. My main characters had needed to repair their ship after an encounter with UPE authorities. So they set down on a planet that was friendly toward them and they had contacts on. While there the main character went out and got totally wasted and ended up running up her gambling debt with one of the casino's that happened to be owned by one of the local crime bosses that also happens to be the local goveranor of this planet. Having a bit of a relationship with this local crime boss, the main character knows how dangerous he can be when he demands that she pay up her debts before leaving the planet. If she doesn't he'll put a bounty on her head in Confed controlled space and that is the last thing she wants or needs. She also doesn't want her companions to know once again that she has gotten herself into trouble. So she figures out a way to get out of trouble and make a little money on the side. She scans Gal Com for bounties that maybe available on the planet they are on. Sure enough there are a half a dozen, but one in particular caught her eye and not only would it pay of her debt - but make her a little extra on the side. No the main character is not a bounty hunter perse, she is more a merc/pirate/trader - but not really a bounty hunter but her skills are more than capable of hunting down and taking out a wanted felon. So while her companions are busily hunting down parts and repairing the ship, she goes after her mark. Even though she has a hangover (alcohol and drugs will have an effect on your character so be aware of this). She goes into town and begins her hunt asking the local merchants and or various people on the streets if they have seen a particular person. Eventually she is pointed to a local brothel and goes there. Once there she buys a drink and ask the bartender if the guy in question is still present, she slips him a couple of hundred "Quill" (quill is the name used for Confederation money) to get him to fess up. He nods and points to a door in the upper part of the brothel.
Then she waits. Soon her mark comes down, a local hooker by his side. They come down the stairs and he stands at the bar and the hooker still hangs on him. The mark mostions for the bartender to bring him a drink. Then my character makes her move. She takes out her PDP, punches up the info from Galcom and slides it down the bar to the mark. She has to make sure it is the right person. The mark glances down and see's the wanted poster on the PDP for him on the view screen and realizes someone has hunted him down. He feels safe though. He knows this bounty hunter will not dare make a move on him here on this world - atleast so he hopes. This is how it plays out.
Carvel doesn't look up as he glances at the wanted poster on the PDP. "So...and what is your point? Do you know who I am?" He says with his heavy english accent.
"Yep."
"Then you know you can't touch me bitch."
"Is that so?"
"Yea...because if you do you'll never leave this rock again."
"I beg to differ."
Others in the bar of the brothel move away from the two knowing that this can only end in one way. Tash takes another drink of her scotch, her head still pounding from the neverending hangover from the night before. Drinking more she knows will deaden the pain and steady her nerves - as it always does. She also knows Carvel is dangerous, he's all ready proven how deadly he is since he is wanted for murder in half a dozen star systems. Then again, Tash is wanted in every system in UPE space, so they should be about even.
"Aey...I know who you are. There is a bounty out on your pretty little ass in UPE space. I could retire on that kind of money." Carvel taps a few keys on Tash's PDP and then slides it back down the bar to her. A wanted poster appears. "Wanted: Dead or Alive - Tasharra De'Nar - 100 million credits. A list of crimes from murder to terrorism shows up on the poster. Tash notices the bartender looking at the PDP screen. She hits the off button while looking at him, her glance alone lets him know that he'd be stupid to even move at this moment.

The hooker that once stood next to Carvel slips away toward the back of the bar. Carvel takes a sip of his drink and sets it back down on the bar. "We going to do this Tash..." before he finishes his sentence, Tash steps back from the bar spins and kneels as she releases a well aimed kyber blade toward Carvel. Carvel turns, draws his sidearm from it's holster on his hip and lets a round fly just as Tash's blade catches him mid-chest. The hooker, behind the bar now, let out a scream that pierces the air like a sharp knife. Tash falls back to the floor as the round from Carvel's pistol rips through her shoulder. Carvel looks down at the blade that is sticking out of his chest up to its hilt. He then looks at Tash as she slowly gets on her feet, her left hand applying pressure to the wound he had given her. She winces as blood spills out between her fingers and looks at Carvel through painfilled eyes. Carvel stumbles back and steadies himself with his free hand with the bar. His pistol falls to the floor as he looses his grip on it. "You killed me...you bitch."
"I know." She answers.
Carvel's legs give out and he falls to the floor with a defeaning thud. Tash looks around at those present still applying pressure to her wound. She looks at the bartender. Call the local authorities..and get their asses out here - now! The bartender nods quickly and moves toward the com booth. Tash walks toward Carvel's body and kneels beside it. She takes her bloody left hand and removes a small device from her belt and takes a sample of Carvels blood. She pushes a button and gets a DNA match. She drops to the floor and sits against Carvel's body. Those present slowly make their way out of the brothel through the swinging portal doors and disappear into the various crowds.
Skip to what happens next.
Tash shows the local authority the bounty and the matching DNA. An officer kneels and takes his own sample. He nods to his partner. One of the officers slips a memory crystal card into his PDP and punches a couple of keys and then removes it handing it to Tash. Tash will need to take the card to the local authorities main office to collect the bounty to prove that she has elemented a known felon. She first goes to a local med center and gets patched up. Then she collects her 50,000 quill and goes to see Raffe, the local crime boss she owes money to.
A couple of hours later Tash walks into Raffe's office. One of Raffe's goons stops her as she enters. Raffe looks up from his desk. "So...you have my money Tash?" Tash nods to Raffe. Raffe notices the bandaged shoulder. "Looks pretty nasty and painful sweetheart...the guy must have been good to have even touched you."
"He was fast...just not that good of aim."
Raffe motions to the goon at the door to let her approach. Tash walks forward and stops in front of Raffe's desk tossing a small cloth bag onto it. "30 g's, that is everything I owe you." She looked at him with disdain, she really had no clue why she even delt with Raffe the way she did, she actually hated him, but she also knew that when times are lean Raffe could get her jobs nobody else could. Raffe picked up the bag and leaned back in his chair and poured the chips out into his hand. "Very good sweetheart. It was a pleasure doing business with you - as always." He smiled up at her as he placed the chips back into the small pouch.
Suddenly one of Raffe's girls burst into the office and quickly steps over to him, leaning in close to his head she whispers something into his ear. Tash steps back one step from the desk as Raffef's eyes lock onto her's. He stands and pushes the girl next to him to the floor and Rafffe's goon moves toward Tash. Tash draws her pistol and points it at Raffe's forehead. "Don't Raffe...don't do it, tell your goon to stand down or I'll drop you they way I dropped your naphew."
Raffe motioned for the goon to stop. Looking down the barrel of Tash's pistol into her eyes. "You fucking little bitch...that was my naphew." Tash just shrugged her shoulders and winced slightly while doing it. "Money is money Raffe. What the hell do you care if your sadistic little naphew is dead?"
"You're dead Tash...!"
"Now, now Raffe...let's not get our panties in a wad. You know that isn't a good ideal. I'm one of your best customers and I make you plenty of money, all your naphew ever did was bring heat down on you. The way I see it, I helped the both of us out on this one. I cleaned up a mess you yourself have always wanted to clean up and I just took out a business competitor that didn't make you a third of what I have made for you. In the end we both win."
Raffe puts his hands up and smiles at her with his wry crooked smile. "You know...you have a point. My brothers son has been more than I can handle and a serious pain in my side." He slowly sits back down in his chair and motions his goon to move back away from Tash. The girl on the floor picks herself up and moves to Raffes side and he slips his left arm around her slim waste. "You know Tash I under estimated your convaluted enginuity...pure genius." He laughs. As he laughs the goon at the door and girl at his side laughs and Tash places her pistol back into the holster at her side. "We'll be in town a couple of more days Raffe...if you have any jobs you need done locally, just send us word." Raffe smiles at Tash. "I might have something. I'll get back with you and Trin on that."
Tash smiles, turns looks at the goon with a steady glare, her hand still resting on the pistol at her side as she walks to the door. Raffe watches her leave admiring Tash's female form. As she leaves Raffe calls out to her. "Someday Tash, I'll own you...you'll slip up one of these days sweetheart and you'll be mine."
"Dream on Raffe...dream on." She closes the door behind her.
Now of course, this is written in book form and not exactly how something might take place in game, but I feel something like this could be programmed into an MMORPG if the right game mechanics are created for it to play out in such a manner. In my dream MMORPG, that is how something might go down in game. There are many ways in which Tash could have gotten out of trouble with Raffe, she just chose a different way to do it. In other words - quest or missions may have multiple ways to accomplish them. All Raffe wanted was his money and he didn't care how Tash got it. So Tash used her head and found a way to elimanate a competitor and make money and still pay Raffe what she owed him - completing the mission. Frakking cool huh?!

Just so you know what you just read is not the original script from my story, it is a hacked down version of it. The original is a lot longer and part of a group of short stories. What you just experinced was player made content. Tash's actions caused another action and this in turn caused another and another. This is just one small example of game play in my dream MMORPG.
Next: Part 4 of My Dream MMORPG "The best is yet to come!"