With tons of speculations centered about the new class – Pirates, another unspoiled world under the water surfaced. When the idea of bringing out another new class first came into being, the Developers had held several discussion sessions on a regular basis, talking about the world the Pirates came from – obviously, the sea.
One day ashore, ten years at sea. A perfect line from film Pirates of Caribbeans that reflects on life for pirates can be easily grasped by the children from a media product. At the early stage of drawing up the new world, we did think of the beaches and deserted island. But looking back on the things we’ve had in the world of Conquer here, all worlds and cities are somewhat connected. So the degree of difficulty of having the new world mix into the ancient map of Conquer world increased.
With the impeccable mindset comes another great blueprint for the world. Let’s take a look at several parts of the new world.
Many would wonder why we didn’t come up with a world full of pirate ships at sea, instead the seabed is the option. We believe that the background would be more embroidered with the mystery and tales. These wreckages represent the fight that took place a very long time ago between Merchants and Pirates, which had already intertwined their fate in this opulent world.
Also, in the wake of the immemorial battle, this land has become extremely appealing to the fortune seekers. X marks wouldn’t only just provide fortunes, but also the death that many wouldn’t expect at the very beginning.
There’ll be more to come in detail for the uncharted world, so stay tuned!
As always, feel free to answer questions in the comments, we will try our best to answer them all!
– The CO Team