A tale of Achaean wanderers and how they can find their place in the world. Achaea like many of the other great MMORPGs has derived a way for even more detailed roleplay through player run organizations.
More specifically houses are organizations founded by players with beliefs predicated around the central beliefs of the city they're based in with some of its own original goals and philosophies. Houses are a must for true newbies to the realms. Not only do house members aide you in learning the abilities of the class you have chosen but help you with overall learning the realm itself on a more intimate level then just a rogue you meet on the street or even common citizens will. The nifty thing is theres a house for anyone and everyone, so no one is left out. A lot of houses have guidelines to joining them, such as what city you are a part of or order you serve in. For example you can't join a House in Shallam if you're a member of the chaos city, Ashtan. Below is a list of all the houses and cities they're based in.
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A Listing of the Houses of Achaea
Short Name A In Which City Long Name Patron
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Sentaari Y Shallam The Sentaari Pentharian
Sentinels Y Eleusis The Sentinels of Nature Artemis
Blacklotus Y Hashan The Sect of the Black Lotus Scarlatti
Druids Y (no city) The Ancient Circle of Druids Melantha
Templars Y Shallam The Templars Miramar
Serpentlords Y Hashan The Cult of the Serpent Lords Ourania
Occultists Y Ashtan The Occultists Babel
Empyreal Y Shallam The Empyreal Assembly Pentharian
Shadowsnakes Y Ashtan The Shadowsnakes Babel
Crystalline Y Shallam The Crystalline Circle Pentharian
Crownmerchants Y Hashan The Merchants of the Crown Selene
Warlocks Y Ashtan The Warlocks of the Rising Phoenix Babel
Dawnstriders Y Shallam The Dawnstriders Miramar
Ashura Y Ashtan The Ashura Ourania
Spiritwalkers Y Hashan The Spirit Walkers Ourania
Wardens Y Cyrene The Wardens of the Cerulean Spire Phaestus
Mojushai Y Cyrene The Mojushai Kastalia
Cij Y (no city) The Carnivalis Institute of Jester Scarlatti
Maldaathi Y Mhaldor The Maldaathi Keresis
Arcanekindred Y Cyrene The Arcane Kindred Lupus
Naga Y Mhaldor The Naga Keresis
Congregation Y Mhaldor The Blood Congregation Keresis
Sylvans Y Eleusis The Sylvanic Fellowship Valnurana
Ebonfist Y Mhaldor The Ebon Fist Keresis
Tybeirdd Y Cyrene Ty Beirdd Valnurana
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Be that there are many classes throughout Achaea there are just as many houses that match up with them for each city. From the Sentaari Monks of Shallam to the Ashura monks in Ashtan. You could be servant of evil and view chivalry a different way in ranks of the Maldaathi Knights or view honour as most do and prevail for good in the House of the Templar Knights.
I myself enjoy my place amongst the Crystalline Circle in Shallam, where I serve as a Magi. The house hosts a Master Crystal for fashioning crystals to use the skill of Crystalism as well as several enchanting rooms so I can capitalize on the profitability of the enchantment skill. Below is what the structure of houses look like, some different than others but this gives the general idea of houses are operated and managed by players. Each position defined by the house with specific powers bestowed to each.

Through hard work and dedication obtaining one of the positions listed in the house structure is quite fulfilling. I've had the pleasure of being a house leader, the head of newcomers to leading up several different combat academies. Its enjoyable and a well of knowledge. Just another piece of Achaea to enjoy! IRE also has others that offer similar benefits.

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